state.screen.Initialise()
- state.setup_instruments.EnableMutexMonitoring(dbh)
- state.setup_instruments.EnableStageMonitoring(dbh)
+ state.setup_instruments = setup_instruments.NewSetupInstruments(dbh)
+ state.setup_instruments.EnableMonitoring()
_, variables := lib.SelectAllGlobalVariablesByVariableName(state.dbh)
// setup to their initial types/values
func (state *State) Cleanup() {
state.screen.Close()
if state.dbh != nil {
- state.setup_instruments.RestoreConfiguration(state.dbh)
+ state.setup_instruments.RestoreConfiguration()
_ = state.dbh.Close()
}
}