state.screen.Initialise()
state.setup_instruments.EnableMutexMonitoring(dbh)
+ state.setup_instruments.EnableStageMonitoring(dbh)
+
_, variables := lib.SelectAllGlobalVariablesByVariableName(state.dbh)
// setup to their initial types/values
state.fsbi = fsbi.NewFileSummaryByInstance(variables)
func (state *State) Cleanup() {
state.screen.Close()
if state.dbh != nil {
- state.setup_instruments.Restore(state.dbh)
+ state.setup_instruments.RestoreConfiguration(state.dbh)
_ = state.dbh.Close()
}
}