" Mangling for terminal code ripped from desert256. if version > 580 " no guarantees for version 5.8 and below, but this makes it stop " complaining "hi clear if exists("syntax_on") syntax reset endif endif let g:colors_name="iain" if has("gui_running") || &t_Co == 88 || &t_Co == 256 " functions {{{ " returns an approximate grey index for the given grey level fun! grey_number(x) if &t_Co == 88 if a:x < 23 return 0 elseif a:x < 69 return 1 elseif a:x < 103 return 2 elseif a:x < 127 return 3 elseif a:x < 150 return 4 elseif a:x < 173 return 5 elseif a:x < 196 return 6 elseif a:x < 219 return 7 elseif a:x < 243 return 8 else return 9 endif else if a:x < 14 return 0 else let l:n = (a:x - 8) / 10 let l:m = (a:x - 8) % 10 if l:m < 5 return l:n else return l:n + 1 endif endif endif endfun " returns the actual grey level represented by the grey index fun! grey_level(n) if &t_Co == 88 if a:n == 0 return 0 elseif a:n == 1 return 46 elseif a:n == 2 return 92 elseif a:n == 3 return 115 elseif a:n == 4 return 139 elseif a:n == 5 return 162 elseif a:n == 6 return 185 elseif a:n == 7 return 208 elseif a:n == 8 return 231 else return 255 endif else if a:n == 0 return 0 else return 8 + (a:n * 10) endif endif endfun " returns the palette index for the given grey index fun! grey_color(n) if &t_Co == 88 if a:n == 0 return 16 elseif a:n == 9 return 79 else return 79 + a:n endif else if a:n == 0 return 16 elseif a:n == 25 return 231 else return 231 + a:n endif endif endfun " returns an approximate color index for the given color level fun! rgb_number(x) if &t_Co == 88 if a:x < 69 return 0 elseif a:x < 172 return 1 elseif a:x < 230 return 2 else return 3 endif else if a:x < 75 return 0 else let l:n = (a:x - 55) / 40 let l:m = (a:x - 55) % 40 if l:m < 20 return l:n else return l:n + 1 endif endif endif endfun " returns the actual color level for the given color index fun! rgb_level(n) if &t_Co == 88 if a:n == 0 return 0 elseif a:n == 1 return 139 elseif a:n == 2 return 205 else return 255 endif else if a:n == 0 return 0 else return 55 + (a:n * 40) endif endif endfun " returns the palette index for the given R/G/B color indices fun! rgb_color(x, y, z) if &t_Co == 88 return 16 + (a:x * 16) + (a:y * 4) + a:z else return 16 + (a:x * 36) + (a:y * 6) + a:z endif endfun " returns the palette index to approximate the given R/G/B color levels fun! color(r, g, b) " get the closest grey let l:gx = grey_number(a:r) let l:gy = grey_number(a:g) let l:gz = grey_number(a:b) " get the closest color let l:x = rgb_number(a:r) let l:y = rgb_number(a:g) let l:z = rgb_number(a:b) if l:gx == l:gy && l:gy == l:gz " there are two possibilities let l:dgr = grey_level(l:gx) - a:r let l:dgg = grey_level(l:gy) - a:g let l:dgb = grey_level(l:gz) - a:b let l:dgrey = (l:dgr * l:dgr) + (l:dgg * l:dgg) + (l:dgb * l:dgb) let l:dr = rgb_level(l:gx) - a:r let l:dg = rgb_level(l:gy) - a:g let l:db = rgb_level(l:gz) - a:b let l:drgb = (l:dr * l:dr) + (l:dg * l:dg) + (l:db * l:db) if l:dgrey < l:drgb " use the grey return grey_color(l:gx) else " use the color return rgb_color(l:x, l:y, l:z) endif else " only one possibility return rgb_color(l:x, l:y, l:z) endif endfun " returns the palette index to approximate the 'rrggbb' hex string fun! rgb(rgb) let l:r = ("0x" . strpart(a:rgb, 0, 2)) + 0 let l:g = ("0x" . strpart(a:rgb, 2, 2)) + 0 let l:b = ("0x" . strpart(a:rgb, 4, 2)) + 0 return color(l:r, l:g, l:b) endfun " sets the highlighting for the given group fun! X(group, fg, bg, attr) if a:fg != "" if a:fg =~ '^#' let l:fg = rgb(substitute(a:fg, '^#', '', '')) else let l:fg=a:fg endif exec "hi " . a:group . " guifg=" . a:fg . " ctermfg=" . l:fg endif if a:bg != "" if a:bg =~ '^#' let l:bg = rgb(substitute(a:bg, '^#', '', '')) else let l:bg=a:bg endif exec "hi " . a:group . " guibg=" . a:bg . " ctermbg=" . l:bg endif if a:attr != "" exec "hi " . a:group . " gui=" . a:attr . " cterm=" . a:attr endif endfun " }}} " From darkblue. call X("ErrorMsg", "#ffffff", "#287eff", "") call X("Visual", "#ffffff", "#8080ff", "") call X("VisualNOS", "", "#8080ff", "underline") "call X("Todo", "#d14a14", "#1248d1", "") call X("Search", "#ffffff", "#2050d0", "") call X("IncSearch", "#b0ffff", "#2050d0", "") "call X("SpecialKey", "#00ffff", "", "") call X("Directory", "#008bff", "", "") call X("Title", "#ff00ff", "", "none") call X("WarningMsg", "#ff0000", "", "") "call X("WildMenu", "#ffff00", "#000000", "") call X("ModeMsg", "#22cce2", "", "") call X("Question", "#00ff00", "", "none") "call X("NonText", "#0030ff", "", "") call X("VertSplit", "#000000", "#808080", "none") call X("Folded", "#808080", "#303030", "") call X("FoldColumn", "#808080", "#303030", "") call X("LineNr", "#90f020", "#303030", "") call X("DiffAdd", "", "#008bff", "") call X("DiffChange", "", "#8b008b", "") call X("DiffDelete", "#008b8b", "#303030", "") call X("DiffText", "#ffffff", "#ff0000", "none") call X("Cursor", "#000000", "#00ff00", "") call X("CursorLine", "", "#2e2e2e", "none") call X("lCursor", "#000000", "#ffffff", "") "call X("Comment", "#80a0ff", "", "") "call X("Constant", "#ffa0a0", "", "") "call X("Special", "#ffa500", "", "") "call X("Identifier", "#40ffff", "", "") "call X("Statement", "#ffff60", "", "none") "call X("PreProc", "#ff80ff", "", "none") "call X("Type", "#60ff60", "", "none") call X("Ignore", "#ffffff", "", "") " My stuff. hi def Normal guifg=#c0c0c0 guibg=#000020 call X("StatusLineNC", "black", "#808080", "none") call X("StatusLine", "white", "#000080", "bold") call X("WildMenu", "blue", "white", "bold") call X("Todo", "black", "green", "bold") call X("MoreMsg", "#00ff00", "", "none") call X("Repeat", "yellow", "", "none") call X("Label", "#90f020", "", "none") call X("Conditional", "#ffff60", "", "none") call X("Operator", "#e0e000", "", "none") call X("Statement", "#ffff00", "", "none") hi! link TabLineSel StatusLine hi! link TabLine StatusLineNC hi MatchParen ctermbg=blue call X("Pmenu", "#ffffff", "#287eff", "") hi Comment ctermfg=lightblue cterm=none guifg=#80a0ff gui=none call X("Function", "darkgreen", "", "none") call X("Identifier", "#40ffff", "", "none") hi Character ctermfg=darkmagenta cterm=bold guifg=magenta gui=bold hi String ctermfg=darkmagenta cterm=none guifg=magenta gui=none call X("Float", "magenta", "", "none") call X("Number", "magenta", "", "bold") call X("Boolean", "darkred", "", "bold") call X("Constant", "darkmagenta", "", "bold") hi NonText ctermfg=blue cterm=none guifg=blue gui=none call X("SpecialChar", "#ff0000", "", "none") hi SpecialKey ctermfg=blue cterm=none guifg=blue gui=none call X("Special", "#ff0000", "", "none") call X("Include", "red", "", "none") call X("Macro", "red", "", "none") call X("PreCondit", "darkred", "", "none") call X("PreProc", "darkred", "", "bold") hi StorageClass ctermfg=green cterm=none guifg=lightgreen gui=none hi Structure ctermfg=darkgreen cterm=bold guifg=green gui=bold hi Type ctermfg=darkgreen cterm=none guifg=green gui=none " Fix up shell stuff. XXX: Should this go in ~/.vim/after/syntax/sh.vim? hi link shShellVariables Identifier " Fix up Perl stuff. " Signs to highlight marks. call X("MarkLine", "", "#303030", "") call X("MarkDot", "red", "#303030", "") call X("MarkSign", "lightblue", "#303030", "") hi! link SignColumn LineNr " Fix up NERDTree stuff. hi link treeExecFile Type hi treeLink cterm=none ctermfg=cyan gui=none guifg=cyan hi link treeOpenable treeDirSlash hi link treeClosable treeDirSlash hi link treePart treeDirSlash hi link treePartFile treeDirSlash endif " vim: set fdl=0 fdm=marker: