+++ /dev/null
-# ============================================================================
-# File: gundo.py
-# Description: vim global plugin to visualize your undo tree
-# Maintainer: Steve Losh <steve@stevelosh.com>
-# License: GPLv2+ -- look it up.
-# Notes: Much of this code was thiefed from Mercurial, and the rest was
-# heavily inspired by scratch.vim and histwin.vim.
-#
-# ============================================================================
-
-import difflib
-import itertools
-import sys
-import time
-import vim
-
-
-# Mercurial's graphlog code --------------------------------------------------------
-def asciiedges(seen, rev, parents):
- """adds edge info to changelog DAG walk suitable for ascii()"""
- if rev not in seen:
- seen.append(rev)
- nodeidx = seen.index(rev)
-
- knownparents = []
- newparents = []
- for parent in parents:
- if parent in seen:
- knownparents.append(parent)
- else:
- newparents.append(parent)
-
- ncols = len(seen)
- seen[nodeidx:nodeidx + 1] = newparents
- edges = [(nodeidx, seen.index(p)) for p in knownparents]
-
- if len(newparents) > 0:
- edges.append((nodeidx, nodeidx))
- if len(newparents) > 1:
- edges.append((nodeidx, nodeidx + 1))
-
- nmorecols = len(seen) - ncols
- return nodeidx, edges, ncols, nmorecols
-
-def get_nodeline_edges_tail(
- node_index, p_node_index, n_columns, n_columns_diff, p_diff, fix_tail):
- if fix_tail and n_columns_diff == p_diff and n_columns_diff != 0:
- # Still going in the same non-vertical direction.
- if n_columns_diff == -1:
- start = max(node_index + 1, p_node_index)
- tail = ["|", " "] * (start - node_index - 1)
- tail.extend(["/", " "] * (n_columns - start))
- return tail
- else:
- return ["\\", " "] * (n_columns - node_index - 1)
- else:
- return ["|", " "] * (n_columns - node_index - 1)
-
-def draw_edges(edges, nodeline, interline):
- for (start, end) in edges:
- if start == end + 1:
- interline[2 * end + 1] = "/"
- elif start == end - 1:
- interline[2 * start + 1] = "\\"
- elif start == end:
- interline[2 * start] = "|"
- else:
- nodeline[2 * end] = "+"
- if start > end:
- (start, end) = (end, start)
- for i in range(2 * start + 1, 2 * end):
- if nodeline[i] != "+":
- nodeline[i] = "-"
-
-def fix_long_right_edges(edges):
- for (i, (start, end)) in enumerate(edges):
- if end > start:
- edges[i] = (start, end + 1)
-
-def ascii(buf, state, type, char, text, coldata):
- """prints an ASCII graph of the DAG
-
- takes the following arguments (one call per node in the graph):
-
- - Somewhere to keep the needed state in (init to asciistate())
- - Column of the current node in the set of ongoing edges.
- - Type indicator of node data == ASCIIDATA.
- - Payload: (char, lines):
- - Character to use as node's symbol.
- - List of lines to display as the node's text.
- - Edges; a list of (col, next_col) indicating the edges between
- the current node and its parents.
- - Number of columns (ongoing edges) in the current revision.
- - The difference between the number of columns (ongoing edges)
- in the next revision and the number of columns (ongoing edges)
- in the current revision. That is: -1 means one column removed;
- 0 means no columns added or removed; 1 means one column added.
- """
-
- idx, edges, ncols, coldiff = coldata
- assert -2 < coldiff < 2
- if coldiff == -1:
- # Transform
- #
- # | | | | | |
- # o | | into o---+
- # |X / |/ /
- # | | | |
- fix_long_right_edges(edges)
-
- # add_padding_line says whether to rewrite
- #
- # | | | | | | | |
- # | o---+ into | o---+
- # | / / | | | # <--- padding line
- # o | | | / /
- # o | |
- add_padding_line = (len(text) > 2 and coldiff == -1 and
- [x for (x, y) in edges if x + 1 < y])
-
- # fix_nodeline_tail says whether to rewrite
- #
- # | | o | | | | o | |
- # | | |/ / | | |/ /
- # | o | | into | o / / # <--- fixed nodeline tail
- # | |/ / | |/ /
- # o | | o | |
- fix_nodeline_tail = len(text) <= 2 and not add_padding_line
-
- # nodeline is the line containing the node character (typically o)
- nodeline = ["|", " "] * idx
- nodeline.extend([char, " "])
-
- nodeline.extend(
- get_nodeline_edges_tail(idx, state[1], ncols, coldiff,
- state[0], fix_nodeline_tail))
-
- # shift_interline is the line containing the non-vertical
- # edges between this entry and the next
- shift_interline = ["|", " "] * idx
- if coldiff == -1:
- n_spaces = 1
- edge_ch = "/"
- elif coldiff == 0:
- n_spaces = 2
- edge_ch = "|"
- else:
- n_spaces = 3
- edge_ch = "\\"
- shift_interline.extend(n_spaces * [" "])
- shift_interline.extend([edge_ch, " "] * (ncols - idx - 1))
-
- # draw edges from the current node to its parents
- draw_edges(edges, nodeline, shift_interline)
-
- # lines is the list of all graph lines to print
- lines = [nodeline]
- if add_padding_line:
- lines.append(get_padding_line(idx, ncols, edges))
- lines.append(shift_interline)
-
- # make sure that there are as many graph lines as there are
- # log strings
- while len(text) < len(lines):
- text.append("")
- if len(lines) < len(text):
- extra_interline = ["|", " "] * (ncols + coldiff)
- while len(lines) < len(text):
- lines.append(extra_interline)
-
- # print lines
- indentation_level = max(ncols, ncols + coldiff)
- for (line, logstr) in zip(lines, text):
- ln = "%-*s %s" % (2 * indentation_level, "".join(line), logstr)
- buf.write(ln.rstrip() + '\n')
-
- # ... and start over
- state[0] = coldiff
- state[1] = idx
-
-def generate(dag, edgefn, current):
- seen, state = [], [0, 0]
- buf = Buffer()
- for node, parents in list(dag):
- if node.time:
- age_label = age(int(node.time))
- else:
- age_label = 'Original'
- line = '[%s] %s' % (node.n, age_label)
- if node.n == current:
- char = '@'
- else:
- char = 'o'
- ascii(buf, state, 'C', char, [line], edgefn(seen, node, parents))
- return buf.b
-
-
-# Mercurial age function -----------------------------------------------------------
-agescales = [("year", 3600 * 24 * 365),
- ("month", 3600 * 24 * 30),
- ("week", 3600 * 24 * 7),
- ("day", 3600 * 24),
- ("hour", 3600),
- ("minute", 60),
- ("second", 1)]
-
-def age(ts):
- '''turn a timestamp into an age string.'''
-
- def plural(t, c):
- if c == 1:
- return t
- return t + "s"
- def fmt(t, c):
- return "%d %s" % (c, plural(t, c))
-
- now = time.time()
- then = ts
- if then > now:
- return 'in the future'
-
- delta = max(1, int(now - then))
- if delta > agescales[0][1] * 2:
- return time.strftime('%Y-%m-%d', time.gmtime(float(ts)))
-
- for t, s in agescales:
- n = delta // s
- if n >= 2 or s == 1:
- return '%s ago' % fmt(t, n)
-
-
-# Python Vim utility functions -----------------------------------------------------
-normal = lambda s: vim.command('normal %s' % s)
-
-MISSING_BUFFER = "Cannot find Gundo's target buffer (%s)"
-MISSING_WINDOW = "Cannot find window (%s) for Gundo's target buffer (%s)"
-
-def _check_sanity():
- '''Check to make sure we're not crazy.
-
- Does the following things:
-
- * Make sure the target buffer still exists.
- '''
- b = int(vim.eval('g:gundo_target_n'))
-
- if not vim.eval('bufloaded(%d)' % b):
- vim.command('echo "%s"' % (MISSING_BUFFER % b))
- return False
-
- w = int(vim.eval('bufwinnr(%d)' % b))
- if w == -1:
- vim.command('echo "%s"' % (MISSING_WINDOW % (w, b)))
- return False
-
- return True
-
-def _goto_window_for_buffer(b):
- w = int(vim.eval('bufwinnr(%d)' % int(b)))
- vim.command('%dwincmd w' % w)
-
-def _goto_window_for_buffer_name(bn):
- b = vim.eval('bufnr("%s")' % bn)
- return _goto_window_for_buffer(b)
-
-def _undo_to(n):
- n = int(n)
- if n == 0:
- vim.command('silent earlier %s' % (int(vim.eval('&undolevels')) + 1))
- else:
- vim.command('silent undo %d' % n)
-
-
-INLINE_HELP = '''\
-" Gundo for %s (%d)
-" j/k - move between undo states
-" p - preview diff of selected and current states
-" <cr> - revert to selected state
-
-'''
-
-
-# Python undo tree data structures and functions -----------------------------------
-class Buffer(object):
- def __init__(self):
- self.b = ''
-
- def write(self, s):
- self.b += s
-
-class Node(object):
- def __init__(self, n, parent, time, curhead):
- self.n = int(n)
- self.parent = parent
- self.children = []
- self.curhead = curhead
- self.time = time
-
-def _make_nodes(alts, nodes, parent=None):
- p = parent
-
- for alt in alts:
- curhead = 'curhead' in alt
- node = Node(n=alt['seq'], parent=p, time=alt['time'], curhead=curhead)
- nodes.append(node)
- if alt.get('alt'):
- _make_nodes(alt['alt'], nodes, p)
- p = node
-
-def make_nodes():
- ut = vim.eval('undotree()')
- entries = ut['entries']
-
- root = Node(0, None, False, 0)
- nodes = []
- _make_nodes(entries, nodes, root)
- nodes.append(root)
- nmap = dict((node.n, node) for node in nodes)
- return nodes, nmap
-
-def changenr(nodes):
- _curhead_l = list(itertools.dropwhile(lambda n: not n.curhead, nodes))
- if _curhead_l:
- current = _curhead_l[0].parent.n
- else:
- current = int(vim.eval('changenr()'))
- return current
-
-
-# Gundo rendering ------------------------------------------------------------------
-
-# Rendering utility functions
-def _fmt_time(t):
- return time.strftime('%Y-%m-%d %I:%M:%S %p', time.localtime(float(t)))
-
-def _output_preview_text(lines):
- _goto_window_for_buffer_name('__Gundo_Preview__')
- vim.command('setlocal modifiable')
- vim.current.buffer[:] = lines
- vim.command('setlocal nomodifiable')
-
-def _generate_preview_diff(current, node_before, node_after):
- _goto_window_for_buffer(vim.eval('g:gundo_target_n'))
-
- if not node_after.n: # we're at the original file
- before_lines = []
-
- _undo_to(0)
- after_lines = vim.current.buffer[:]
-
- before_name = 'n/a'
- before_time = ''
- after_name = 'Original'
- after_time = ''
- elif not node_before.n: # we're at a pseudo-root state
- _undo_to(0)
- before_lines = vim.current.buffer[:]
-
- _undo_to(node_after.n)
- after_lines = vim.current.buffer[:]
-
- before_name = 'Original'
- before_time = ''
- after_name = node_after.n
- after_time = _fmt_time(node_after.time)
- else:
- _undo_to(node_before.n)
- before_lines = vim.current.buffer[:]
-
- _undo_to(node_after.n)
- after_lines = vim.current.buffer[:]
-
- before_name = node_before.n
- before_time = _fmt_time(node_before.time)
- after_name = node_after.n
- after_time = _fmt_time(node_after.time)
-
- _undo_to(current)
-
- return list(difflib.unified_diff(before_lines, after_lines,
- before_name, after_name,
- before_time, after_time))
-
-def _generate_change_preview_diff(current, node_before, node_after):
- _goto_window_for_buffer(vim.eval('g:gundo_target_n'))
-
- _undo_to(node_before.n)
- before_lines = vim.current.buffer[:]
-
- _undo_to(node_after.n)
- after_lines = vim.current.buffer[:]
-
- before_name = node_before.n or 'Original'
- before_time = node_before.time and _fmt_time(node_before.time) or ''
- after_name = node_after.n or 'Original'
- after_time = node_after.time and _fmt_time(node_after.time) or ''
-
- _undo_to(current)
-
- return list(difflib.unified_diff(before_lines, after_lines,
- before_name, after_name,
- before_time, after_time))
-
-def GundoRenderGraph():
- if not _check_sanity():
- return
-
- nodes, nmap = make_nodes()
-
- for node in nodes:
- node.children = [n for n in nodes if n.parent == node]
-
- def walk_nodes(nodes):
- for node in nodes:
- if node.parent:
- yield (node, [node.parent])
- else:
- yield (node, [])
-
- dag = sorted(nodes, key=lambda n: int(n.n), reverse=True)
- current = changenr(nodes)
-
- result = generate(walk_nodes(dag), asciiedges, current).rstrip().splitlines()
- result = [' ' + l for l in result]
-
- target = (vim.eval('g:gundo_target_f'), int(vim.eval('g:gundo_target_n')))
-
- if int(vim.eval('g:gundo_help')):
- header = (INLINE_HELP % target).splitlines()
- else:
- header = []
-
- vim.command('call s:GundoOpenGraph()')
- vim.command('setlocal modifiable')
- vim.current.buffer[:] = (header + result)
- vim.command('setlocal nomodifiable')
-
- i = 1
- for line in result:
- try:
- line.split('[')[0].index('@')
- i += 1
- break
- except ValueError:
- pass
- i += 1
- vim.command('%d' % (i+len(header)-1))
-
-def GundoRenderPreview():
- if not _check_sanity():
- return
-
- target_state = vim.eval('s:GundoGetTargetState()')
-
- # Check that there's an undo state. There may not be if we're talking about
- # a buffer with no changes yet.
- if target_state == None:
- _goto_window_for_buffer_name('__Gundo__')
- return
- else:
- target_state = int(target_state)
-
- _goto_window_for_buffer(vim.eval('g:gundo_target_n'))
-
- nodes, nmap = make_nodes()
- current = changenr(nodes)
-
- node_after = nmap[target_state]
- node_before = node_after.parent
-
- vim.command('call s:GundoOpenPreview()')
- _output_preview_text(_generate_preview_diff(current, node_before, node_after))
-
- _goto_window_for_buffer_name('__Gundo__')
-
-def GundoRenderChangePreview():
- if not _check_sanity():
- return
-
- target_state = vim.eval('s:GundoGetTargetState()')
-
- # Check that there's an undo state. There may not be if we're talking about
- # a buffer with no changes yet.
- if target_state == None:
- _goto_window_for_buffer_name('__Gundo__')
- return
- else:
- target_state = int(target_state)
-
- _goto_window_for_buffer(vim.eval('g:gundo_target_n'))
-
- nodes, nmap = make_nodes()
- current = changenr(nodes)
-
- node_after = nmap[target_state]
- node_before = nmap[current]
-
- vim.command('call s:GundoOpenPreview()')
- _output_preview_text(_generate_change_preview_diff(current, node_before, node_after))
-
- _goto_window_for_buffer_name('__Gundo__')
-
-
-# Gundo undo/redo
-def GundoRevert():
- if not _check_sanity():
- return
-
- target_n = int(vim.eval('s:GundoGetTargetState()'))
- back = vim.eval('g:gundo_target_n')
-
- _goto_window_for_buffer(back)
- _undo_to(target_n)
-
- vim.command('GundoRenderGraph')
- _goto_window_for_buffer(back)
-
- if int(vim.eval('g:gundo_close_on_revert')):
- vim.command('GundoToggle')
-
-def GundoPlayTo():
- if not _check_sanity():
- return
-
- target_n = int(vim.eval('s:GundoGetTargetState()'))
- back = int(vim.eval('g:gundo_target_n'))
-
- vim.command('echo "%s"' % back)
-
- _goto_window_for_buffer(back)
- normal('zR')
-
- nodes, nmap = make_nodes()
-
- start = nmap[changenr(nodes)]
- end = nmap[target_n]
-
- def _walk_branch(origin, dest):
- rev = origin.n < dest.n
-
- nodes = []
- if origin.n > dest.n:
- current, final = origin, dest
- else:
- current, final = dest, origin
-
- while current.n >= final.n:
- if current.n == final.n:
- break
- nodes.append(current)
- current = current.parent
- else:
- return None
- nodes.append(current)
-
- if rev:
- return reversed(nodes)
- else:
- return nodes
-
- branch = _walk_branch(start, end)
-
- if not branch:
- vim.command('unsilent echo "No path to that node from here!"')
- return
-
- for node in branch:
- _undo_to(node.n)
- vim.command('GundoRenderGraph')
- normal('zz')
- _goto_window_for_buffer(back)
- vim.command('redraw')
- vim.command('sleep 60m')
-
-def initPythonModule():
- if sys.version_info[:2] < (2, 4):
- vim.command('let s:has_supported_python = 0')
+++ /dev/null
-" ============================================================================
-" File: gundo.vim
-" Description: vim global plugin to visualize your undo tree
-" Maintainer: Steve Losh <steve@stevelosh.com>
-" License: GPLv2+ -- look it up.
-" Notes: Much of this code was thiefed from Mercurial, and the rest was
-" heavily inspired by scratch.vim and histwin.vim.
-"
-" ============================================================================
-
-
-"{{{ Init
-
-if v:version < '703'"{{{
- function! s:GundoDidNotLoad()
- echohl WarningMsg|echomsg "Gundo unavailable: requires Vim 7.3+"|echohl None
- endfunction
- command! -nargs=0 GundoToggle call s:GundoDidNotLoad()
- finish
-endif"}}}
-
-if !exists('g:gundo_width')"{{{
- let g:gundo_width = 45
-endif"}}}
-if !exists('g:gundo_preview_height')"{{{
- let g:gundo_preview_height = 15
-endif"}}}
-if !exists('g:gundo_preview_bottom')"{{{
- let g:gundo_preview_bottom = 0
-endif"}}}
-if !exists('g:gundo_right')"{{{
- let g:gundo_right = 0
-endif"}}}
-if !exists('g:gundo_help')"{{{
- let g:gundo_help = 1
-endif"}}}
-if !exists("g:gundo_map_move_older")"{{{
- let g:gundo_map_move_older = 'j'
-endif"}}}
-if !exists("g:gundo_map_move_newer")"{{{
- let g:gundo_map_move_newer = 'k'
-endif"}}}
-if !exists("g:gundo_close_on_revert")"{{{
- let g:gundo_close_on_revert = 0
-endif"}}}
-if !exists("g:gundo_prefer_python3")"{{{
- let g:gundo_prefer_python3 = 0
-endif"}}}
-
-let s:has_supported_python = 0
-if g:gundo_prefer_python3 && has('python3')"{{{
- let s:has_supported_python = 2
-elseif has('python')"
- let s:has_supported_python = 1
-endif
-
-if !s:has_supported_python
- function! s:GundoDidNotLoad()
- echohl WarningMsg|echomsg "Gundo requires Vim to be compiled with Python 2.4+"|echohl None
- endfunction
- command! -nargs=0 GundoToggle call s:GundoDidNotLoad()
- finish
-endif"}}}
-
-let s:plugin_path = escape(expand('<sfile>:p:h'), '\')
-"}}}
-
-"{{{ Gundo utility functions
-
-function! s:GundoGetTargetState()"{{{
- let target_line = matchstr(getline("."), '\v\[[0-9]+\]')
- return matchstr(target_line, '\v[0-9]+')
-endfunction"}}}
-
-function! s:GundoGoToWindowForBufferName(name)"{{{
- if bufwinnr(bufnr(a:name)) != -1
- exe bufwinnr(bufnr(a:name)) . "wincmd w"
- return 1
- else
- return 0
- endif
-endfunction"}}}
-
-function! s:GundoIsVisible()"{{{
- if bufwinnr(bufnr("__Gundo__")) != -1 || bufwinnr(bufnr("__Gundo_Preview__")) != -1
- return 1
- else
- return 0
- endif
-endfunction"}}}
-
-function! s:GundoInlineHelpLength()"{{{
- if g:gundo_help
- return 6
- else
- return 0
- endif
-endfunction"}}}
-
-"}}}
-
-"{{{ Gundo buffer settings
-
-function! s:GundoMapGraph()"{{{
- exec 'nnoremap <script> <silent> <buffer> ' . g:gundo_map_move_older . " :call <sid>GundoMove(1)<CR>"
- exec 'nnoremap <script> <silent> <buffer> ' . g:gundo_map_move_newer . " :call <sid>GundoMove(-1)<CR>"
- nnoremap <script> <silent> <buffer> <CR> :call <sid>GundoRevert()<CR>
- nnoremap <script> <silent> <buffer> o :call <sid>GundoRevert()<CR>
- nnoremap <script> <silent> <buffer> <down> :call <sid>GundoMove(1)<CR>
- nnoremap <script> <silent> <buffer> <up> :call <sid>GundoMove(-1)<CR>
- nnoremap <script> <silent> <buffer> gg gg:call <sid>GundoMove(1)<CR>
- nnoremap <script> <silent> <buffer> P :call <sid>GundoPlayTo()<CR>
- nnoremap <script> <silent> <buffer> p :call <sid>GundoRenderChangePreview()<CR>
- nnoremap <script> <silent> <buffer> q :call <sid>GundoClose()<CR>
- cabbrev <script> <silent> <buffer> q call <sid>GundoClose()
- cabbrev <script> <silent> <buffer> quit call <sid>GundoClose()
- nnoremap <script> <silent> <buffer> <2-LeftMouse> :call <sid>GundoMouseDoubleClick()<CR>
-endfunction"}}}
-
-function! s:GundoMapPreview()"{{{
- nnoremap <script> <silent> <buffer> q :call <sid>GundoClose()<CR>
- cabbrev <script> <silent> <buffer> q call <sid>GundoClose()
- cabbrev <script> <silent> <buffer> quit call <sid>GundoClose()
-endfunction"}}}
-
-function! s:GundoSettingsGraph()"{{{
- setlocal buftype=nofile
- setlocal bufhidden=hide
- setlocal noswapfile
- setlocal nobuflisted
- setlocal nomodifiable
- setlocal filetype=gundo
- setlocal nolist
- setlocal nonumber
- setlocal norelativenumber
- setlocal nowrap
- call s:GundoSyntaxGraph()
- call s:GundoMapGraph()
-endfunction"}}}
-
-function! s:GundoSettingsPreview()"{{{
- setlocal buftype=nofile
- setlocal bufhidden=hide
- setlocal noswapfile
- setlocal nobuflisted
- setlocal nomodifiable
- setlocal filetype=diff
- setlocal nonumber
- setlocal norelativenumber
- setlocal nowrap
- setlocal foldlevel=20
- setlocal foldmethod=diff
- call s:GundoMapPreview()
-endfunction"}}}
-
-function! s:GundoSyntaxGraph()"{{{
- let b:current_syntax = 'gundo'
-
- syn match GundoCurrentLocation '@'
- syn match GundoHelp '\v^".*$'
- syn match GundoNumberField '\v\[[0-9]+\]'
- syn match GundoNumber '\v[0-9]+' contained containedin=GundoNumberField
-
- hi def link GundoCurrentLocation Keyword
- hi def link GundoHelp Comment
- hi def link GundoNumberField Comment
- hi def link GundoNumber Identifier
-endfunction"}}}
-
-"}}}
-
-"{{{ Gundo buffer/window management
-
-function! s:GundoResizeBuffers(backto)"{{{
- call s:GundoGoToWindowForBufferName('__Gundo__')
- exe "vertical resize " . g:gundo_width
-
- call s:GundoGoToWindowForBufferName('__Gundo_Preview__')
- exe "resize " . g:gundo_preview_height
-
- exe a:backto . "wincmd w"
-endfunction"}}}
-
-function! s:GundoOpenGraph()"{{{
- let existing_gundo_buffer = bufnr("__Gundo__")
-
- if existing_gundo_buffer == -1
- call s:GundoGoToWindowForBufferName('__Gundo_Preview__')
- exe "new __Gundo__"
- if g:gundo_preview_bottom
- if g:gundo_right
- wincmd L
- else
- wincmd H
- endif
- endif
- call s:GundoResizeBuffers(winnr())
- else
- let existing_gundo_window = bufwinnr(existing_gundo_buffer)
-
- if existing_gundo_window != -1
- if winnr() != existing_gundo_window
- exe existing_gundo_window . "wincmd w"
- endif
- else
- call s:GundoGoToWindowForBufferName('__Gundo_Preview__')
- if g:gundo_preview_bottom
- if g:gundo_right
- exe "botright vsplit +buffer" . existing_gundo_buffer
- else
- exe "topleft vsplit +buffer" . existing_gundo_buffer
- endif
- else
- exe "split +buffer" . existing_gundo_buffer
- endif
- call s:GundoResizeBuffers(winnr())
- endif
- endif
- if exists("g:gundo_tree_statusline")
- let &l:statusline = g:gundo_tree_statusline
- endif
-endfunction"}}}
-
-function! s:GundoOpenPreview()"{{{
- let existing_preview_buffer = bufnr("__Gundo_Preview__")
-
- if existing_preview_buffer == -1
- if g:gundo_preview_bottom
- exe "botright new __Gundo_Preview__"
- else
- if g:gundo_right
- exe "botright vnew __Gundo_Preview__"
- else
- exe "topleft vnew __Gundo_Preview__"
- endif
- endif
- else
- let existing_preview_window = bufwinnr(existing_preview_buffer)
-
- if existing_preview_window != -1
- if winnr() != existing_preview_window
- exe existing_preview_window . "wincmd w"
- endif
- else
- if g:gundo_preview_bottom
- exe "botright split +buffer" . existing_preview_buffer
- else
- if g:gundo_right
- exe "botright vsplit +buffer" . existing_preview_buffer
- else
- exe "topleft vsplit +buffer" . existing_preview_buffer
- endif
- endif
- endif
- endif
- if exists("g:gundo_preview_statusline")
- let &l:statusline = g:gundo_preview_statusline
- endif
-endfunction"}}}
-
-function! s:GundoClose()"{{{
- if s:GundoGoToWindowForBufferName('__Gundo__')
- quit
- endif
-
- if s:GundoGoToWindowForBufferName('__Gundo_Preview__')
- quit
- endif
-
- exe bufwinnr(g:gundo_target_n) . "wincmd w"
-endfunction"}}}
-
-function! s:GundoOpen()"{{{
- if !exists('g:gundo_py_loaded')
- if s:has_supported_python == 2 && g:gundo_prefer_python3
- exe 'py3file ' . s:plugin_path . '/gundo.py'
- python3 initPythonModule()
- else
- exe 'pyfile ' . s:plugin_path . '/gundo.py'
- python initPythonModule()
- endif
-
- if !s:has_supported_python
- function! s:GundoDidNotLoad()
- echohl WarningMsg|echomsg "Gundo unavailable: requires Vim 7.3+"|echohl None
- endfunction
- command! -nargs=0 GundoToggle call s:GundoDidNotLoad()
- call s:GundoDidNotLoad()
- return
- endif"
-
- let g:gundo_py_loaded = 1
- endif
-
- " Save `splitbelow` value and set it to default to avoid problems with
- " positioning new windows.
- let saved_splitbelow = &splitbelow
- let &splitbelow = 0
-
- call s:GundoOpenPreview()
- exe bufwinnr(g:gundo_target_n) . "wincmd w"
-
- call s:GundoRenderGraph()
- call s:GundoRenderPreview()
-
- " Restore `splitbelow` value.
- let &splitbelow = saved_splitbelow
-endfunction"}}}
-
-function! s:GundoToggle()"{{{
- if s:GundoIsVisible()
- call s:GundoClose()
- else
- let g:gundo_target_n = bufnr('')
- let g:gundo_target_f = @%
- call s:GundoOpen()
- endif
-endfunction"}}}
-
-function! s:GundoShow()"{{{
- call s:GundoOpen()
-endfunction"}}}
-
-function! s:GundoHide()"{{{
- call s:GundoClose()
-endfunction"}}}
-
-"}}}
-
-"{{{ Gundo mouse handling
-
-function! s:GundoMouseDoubleClick()"{{{
- let start_line = getline('.')
-
- if stridx(start_line, '[') == -1
- return
- else
- call s:GundoRevert()
- endif
-endfunction"}}}
-
-"}}}
-
-"{{{ Gundo movement
-
-function! s:GundoMove(direction) range"{{{
- let start_line = getline('.')
- if v:count1 == 0
- let move_count = 1
- else
- let move_count = v:count1
- endif
- let distance = 2 * move_count
-
- " If we're in between two nodes we move by one less to get back on track.
- if stridx(start_line, '[') == -1
- let distance = distance - 1
- endif
-
- let target_n = line('.') + (distance * a:direction)
-
- " Bound the movement to the graph.
- if target_n <= s:GundoInlineHelpLength() - 1
- call cursor(s:GundoInlineHelpLength(), 0)
- else
- call cursor(target_n, 0)
- endif
-
- let line = getline('.')
-
- " Move to the node, whether it's an @ or an o
- let idx1 = stridx(line, '@')
- let idx2 = stridx(line, 'o')
- if idx1 != -1
- call cursor(0, idx1 + 1)
- else
- call cursor(0, idx2 + 1)
- endif
-
- call s:GundoRenderPreview()
-endfunction"}}}
-
-"}}}
-
-"{{{ Gundo rendering
-
-function! s:GundoRenderGraph()"{{{
- if s:has_supported_python == 2 && g:gundo_prefer_python3
- python3 GundoRenderGraph()
- else
- python GundoRenderGraph()
- endif
-endfunction"}}}
-
-function! s:GundoRenderPreview()"{{{
- if s:has_supported_python == 2 && g:gundo_prefer_python3
- python3 GundoRenderPreview()
- else
- python GundoRenderPreview()
- endif
-endfunction"}}}
-
-function! s:GundoRenderChangePreview()"{{{
- if s:has_supported_python == 2 && g:gundo_prefer_python3
- python3 GundoRenderChangePreview()
- else
- python GundoRenderChangePreview()
- endif
-endfunction"}}}
-
-"}}}
-
-"{{{ Gundo undo/redo
-
-function! s:GundoRevert()"{{{
- if s:has_supported_python == 2 && g:gundo_prefer_python3
- python3 GundoRevert()
- else
- python GundoRevert()
- endif
-endfunction"}}}
-
-function! s:GundoPlayTo()"{{{
- if s:has_supported_python == 2 && g:gundo_prefer_python3
- python3 GundoPlayTo()
- else
- python GundoPlayTo()
- endif
-endfunction"}}}
-
-"}}}
-
-"{{{ Misc
-
-function! gundo#GundoToggle()"{{{
- call s:GundoToggle()
-endfunction"}}}
-
-function! gundo#GundoRenderGraph()"{{{
- call s:GundoRenderGraph()
-endfunction"}}}
-
-augroup GundoAug
- autocmd!
- autocmd BufNewFile __Gundo__ call s:GundoSettingsGraph()
- autocmd BufNewFile __Gundo_Preview__ call s:GundoSettingsPreview()
-augroup END
-
-"}}}
+++ /dev/null
-*gundo.txt* Graph your undo tree so you can actually USE it.
-
-Making Vim's undo tree usable by humans.
-
-==============================================================================
-CONTENTS *Gundo-contents*
-
- 1. Intro .......................... |GundoIntro|
- 2. Usage .......................... |GundoUsage|
- 3. Configuration .................. |GundoConfig|
- 3.1 gundo_width ............... |gundo_width|
- 3.2 gundo_preview_height ...... |gundo_preview_height|
- 3.3 gundo_preview_bottom ...... |gundo_preview_bottom|
- 3.4 gundo_right ............... |gundo_right|
- 3.5 gundo_help ................ |gundo_help|
- 3.6 gundo_disable ............. |gundo_disable|
- 3.7 gundo_map_move_older ...... |gundo_map_move_older|
- gundo_map_move_newer ...... |gundo_map_move_newer|
- 3.8 gundo_close_on_revert ..... |gundo_close_on_revert|
- 3.9 gundo_preview_statusline .. |gundo_preview_statusline|
- gundo_tree_statusline ..... |gundo_tree_statusline|
- 4. License ........................ |GundoLicense|
- 5. Bugs ........................... |GundoBugs|
- 6. Contributing ................... |GundoContributing|
- 7. Changelog ...................... |GundoChangelog|
- 8. Credits ........................ |GundoCredits|
-
-==============================================================================
-1. Intro *GundoIntro*
-
-You know that Vim lets you undo changes like any text editor. What you might
-not know is that it doesn't just keep a list of your changes -- it keeps
-a goddamed |:undo-tree| of them.
-
-Say you make a change (call it X), undo that change, and then make another
-change (call it Y). With most editors, change X is now gone forever. With Vim
-you can get it back.
-
-The problem is that trying to do this in the real world is painful. Vim gives
-you an |:undolist| command that shows you the leaves of the tree. Good luck
-finding the change you want in that list.
-
-Gundo is a plugin to make browsing this ridiculously powerful undo tree less
-painful.
-
-==============================================================================
-2. Usage *GundoUsage*
-
-We'll get to the technical details later, but if you're a human the first
-thing you need to do is add a mapping to your |:vimrc| to toggle the undo
-graph: >
-
- nnoremap <F5> :GundoToggle<CR>
-
-Change the mapped key to suit your taste. We'll stick with F5 because that's
-what the author uses.
-
-Now you can press F5 to toggle the undo graph and preview pane, which will
-look something like this: >
-
- Undo graph File
- +-----------------------------------+------------------------------------+
- | " Gundo for something.txt [1] |one |
- | " j/k - move between undo states |two |
- | " <cr> - revert to that state |three |
- | |five |
- | @ [5] 3 hours ago | |
- | | | |
- | | o [4] 4 hours ago | |
- | | | | |
- | o | [3] 4 hours ago | |
- | | | | |
- | o | [2] 4 hours ago | |
- | |/ | |
- | o [1] 4 hours ago | |
- | | | |
- | o [0] Original | |
- +-----------------------------------+ |
- | --- 3 2010-10-12 06:27:35 PM | |
- | +++ 5 2010-10-12 07:38:37 PM | |
- | @@ -1,3 +1,4 | |
- | one | |
- | two | |
- | three | |
- | +five | |
- +-----------------------------------+------------------------------------+
- Preview pane
-
-Your current position in the undo tree is marked with an '@' character. Other
-nodes are marked with an 'o' character.
-
-When you toggle open the graph Gundo will put your cursor on your current
-position in the tree. You can move up and down the graph with the j and
-k keys.
-
-You can move to the top of the graph (the newest state) with gg and to the
-bottom of the graph (the oldest state) with G.
-
-As you move between undo states the preview pane will show you a unified diff
-of the change that state made.
-
-Pressing enter on a state (or double clicking on it) will revert the contents
-of the file to match that state.
-
-You can use p on a state to make the preview window show the diff between
-your current state and the selected state, instead of a preview of what the
-selected state changed.
-
-Pressing P while on a state will initiate "play to" mode targeted at that
-state. This will replay all the changes between your current state and the
-target, with a slight pause after each change. It's mostly useless, but can be
-fun to watch and see where your editing lags -- that might be a good place to
-define a new mapping to speed up your editing.
-
-Pressing q while in the undo graph will close it. You can also just press your
-toggle mapping key.
-
-==============================================================================
-3. Configuration *GundoConfig*
-
-You can tweak the behavior of Gundo by setting a few variables in your :vimrc
-file. For example: >
-
- let g:gundo_width = 60
- let g:gundo_preview_height = 40
- let g:gundo_right = 1
-
-------------------------------------------------------------------------------
-3.1 g:gundo_width *gundo_width*
-
-Set the horizontal width of the Gundo graph (and preview).
-
-Default: 45
-
-------------------------------------------------------------------------------
-3.2 g:gundo_preview_height *gundo_preview_height*
-
-Set the vertical height of the Gundo preview.
-
-Default: 15
-
-------------------------------------------------------------------------------
-3.3 g:gundo_preview_bottom *gundo_preview_bottom*
-
-Force the preview window below current windows instead of below the graph.
-This gives the preview window more space to show the unified diff.
-
-Example:
-
- +--------+ +--------+
- !g! ! ! !g!
- !g! ! or ! !g!
- !g!______! !______!g!
- !g!pppppp! !pppppp!g!
- +--------+ +--------+
-
-Default: 0
-
-------------------------------------------------------------------------------
-3.4 g:gundo_right *gundo_right*
-
-Set this to 1 to make the Gundo graph (and preview) open on the right side
-instead of the left.
-
-Default: 0 (off, open on the left side)
-
-------------------------------------------------------------------------------
-3.5 g:gundo_help *gundo_help*
-
-Set this to 0 to disable the help text in the Gundo graph window.
-
-Default: 1 (show the help)
-
-------------------------------------------------------------------------------
-3.6 g:gundo_disable *gundo_disable*
-
-Set this to 1 to disable Gundo entirely.
-
-Useful if you use the same ~/.vim folder on multiple machines, and some of
-them may not have Python support.
-
-Default: 0 (Gundo is enabled as usual)
-
-------------------------------------------------------------------------------
-3.7 g:gundo_map_move_older, g:gundo_map_move_newer *gundo_map_move_older*
- *gundo_map_move_newer*
-
-These options let you change the keys that navigate the undo graph. This is
-useful if you use a Dvorak keyboard and have changed your movement keys.
-
-Default: gundo_map_move_older = "j"
- gundo_map_move_newer = "k"
-
-------------------------------------------------------------------------------
-3.8 g:gundo_close_on_revert *gundo_close_on_revert*
-
-Set this to 1 to automatically close the Gundo windows when reverting.
-
-Default: 0 (windows do not automatically close)
-
-------------------------------------------------------------------------------
-3.9 g:gundo_preview_statusline *gundo_preview_statusline*
- g:gundo_tree_statusline *gundo_tree_statusline*
-
-Set these to a string to display it as the status line for each Gundo window.
-
-Default: unset (windows use the default statusline)
-
-==============================================================================
-4. License *GundoLicense*
-
-GPLv2+. Look it up.
-
-==============================================================================
-5. Bugs *GundoBugs*
-
-If you find a bug please post it on the issue tracker:
-http://bitbucket.org/sjl/gundo.vim/issues?status=new&status=open
-
-==============================================================================
-6. Contributing *GundoContributing*
-
-Think you can make this plugin better? Awesome. Fork it on BitBucket or GitHub
-and send a pull request.
-
-BitBucket: http://bitbucket.org/sjl/gundo.vim/
-GitHub: http://github.com/sjl/gundo.vim/
-
-==============================================================================
-7. Changelog *GundoChangelog*
-
-v2.3.0
- * Add statusline configuration.
-v2.2.2
- * More performance improvements.
-v2.2.1
- * Refactoring and performance improvements.
-v2.2.0
- * Add the g:gundo_close_on_revert setting.
- * Fix a bug with the splitbelow setting.
-v2.1.1
- * Fix a bug with the movement key mappings.
-v2.1.0
- * Warnings about having an incompatible Vim and/or Python installation
- are now deferred until the first time you try to use Gundo, instead
- of being displayed on launch.
- * The <j> and <k> mappings are now configurable with
- g:gundo_map_move_older and g:gundo_map_move_newer.
- * The o, <Up> and <Down> keys are now mapped in the Gundo pane.
- * Improve and add several unit tests for Gundo.
-v2.0.0
- * Make GundoToggle close the Gundo windows if they're visible but not the
- current window, instead of moving to them.
- * Add the g:gundo_help setting.
- * Add the g:gundo_disable setting.
- * Add the 'p' mapping to preview the result of reverting to the selected
- state.
- * Fix movement commands with counts in the graph.
-v1.0.0
- * Initial stable release.
-
-==============================================================================
-8. Credits *GundoCredits*
-
-The graphing code was all taken from Mercurial, hence the GPLv2+ license.
-
-The plugin was heavily inspired by histwin.vim, and the code for scratch.vim
-helped the author get started.
-
-==============================================================================
+++ /dev/null
-" ============================================================================
-" File: gundo.vim
-" Description: vim global plugin to visualize your undo tree
-" Maintainer: Steve Losh <steve@stevelosh.com>
-" License: GPLv2+ -- look it up.
-" Notes: Much of this code was thiefed from Mercurial, and the rest was
-" heavily inspired by scratch.vim and histwin.vim.
-"
-" ============================================================================
-
-
-"{{{ Init
-if !exists('g:gundo_debug') && (exists('g:gundo_disable') || exists('loaded_gundo') || &cp)"{{{
- finish
-endif
-let loaded_gundo = 1"}}}
-"}}}
-
-"{{{ Misc
-command! -nargs=0 GundoToggle call gundo#GundoToggle()
-command! -nargs=0 GundoShow call gundo#GundoShow()
-command! -nargs=0 GundoHide call gundo#GundoHide()
-command! -nargs=0 GundoRenderGraph call gundo#GundoRenderGraph()
-"}}}
" Remove persistent undo file with \U.
call Mapping("U", ":call <SID>Clear_Undo()<CR>")
-" Toggle gundo window with \g.
-call Mapping("g", ":call gundo#GundoToggle()<CR>")
+" Toggle Undotree window with \g.
+call Mapping("g", ":UndotreeToggle<CR>")
+" Switch to Undotree window with \G.
+call Mapping("g", ":UndotreeToggle<CR>")
+" Undotree gets focus.
+let g:undotree_SetFocusWhenToggle=1
+" Undotree uses context diff.
+let g:undotree_DiffCommand="diff -u"
+" Undotree bullet.
+if Has_Unicode()
+ let g:undotree_TreeNodeShape="•"
+endif
+" Undotree bindings emulate Gundo.
+fun! g:Undotree_CustomMap() "{{{2
+ nmap <buffer> k <plug>UndotreeGoNextState
+ nmap <buffer> j <plug>UndotreeGoPreviousState
+ nmap <buffer> K <plug>UndotreeGoNextSaved
+ nmap <buffer> J <plug>UndotreeGoPreviousSaved
+ nmap <buffer> <CR> <plug>UndotreeFocusTarget
+endfun "}}}2
+
" Use a persistent undo file if it exists.
fun! <SID>Check_Undo() "{{{2