Chiamata a CreateThread() fallita:
%1
.
+
+MessageId = +1
+SymbolicName = NSSM_EVENT_STARTUP_DELAY_TOO_LONG
+Severity = Informational
+Language = English
+The minimum number of milliseconds which must pass before service %1 is considered to have been started successfully is set to %2. Access to the Windows service control manager is blocked until the service updates its status, therefore %3 will wait a maximum of %4 milliseconds before reporting the service's state as running. Service restart throttling will be enforced if the service runs for less than the full %2 milliseconds.
+.
+Language = French
+The minimum number of milliseconds which must pass before service %1 is considered to have been started successfully is set to %2. Access to the Windows service control manager is blocked until the service updates its status, therefore %3 will wait a maximum of %4 milliseconds before reporting the service's state as running. Service restart throttling will be enforced if the service runs for less than the full %2 milliseconds.
+.
+Language = Italian
+The minimum number of milliseconds which must pass before service %1 is considered to have been started successfully is set to %2. Access to the Windows service control manager is blocked until the service updates its status, therefore %3 will wait a maximum of %4 milliseconds before reporting the service's state as running. Service restart throttling will be enforced if the service runs for less than the full %2 milliseconds.
+.
\r
close_output_handles(&si);\r
\r
- /* Wait for a clean startup. */\r
- if (WaitForSingleObject(process_handle, throttle_delay) == WAIT_TIMEOUT) throttle = 0;\r
+ /*\r
+ Wait for a clean startup before changing the service status to RUNNING\r
+ but be mindful of the fact that we are blocking the service control manager\r
+ so abandon the wait before too much time has elapsed.\r
+ */\r
+ unsigned long delay = throttle_delay;\r
+ if (delay > NSSM_SERVICE_STATUS_DEADLINE) {\r
+ char delay_milliseconds[16];\r
+ _snprintf_s(delay_milliseconds, sizeof(delay_milliseconds), _TRUNCATE, "%lu", delay);\r
+ char deadline_milliseconds[16];\r
+ _snprintf_s(deadline_milliseconds, sizeof(deadline_milliseconds), _TRUNCATE, "%lu", NSSM_SERVICE_STATUS_DEADLINE);\r
+ log_event(EVENTLOG_WARNING_TYPE, NSSM_EVENT_STARTUP_DELAY_TOO_LONG, service_name, delay_milliseconds, NSSM, deadline_milliseconds, 0);\r
+ delay = NSSM_SERVICE_STATUS_DEADLINE;\r
+ }\r
+ unsigned long deadline = WaitForSingleObject(process_handle, delay);\r
\r
/* Signal successful start */\r
service_status.dwCurrentState = SERVICE_RUNNING;\r
SetServiceStatus(service_handle, &service_status);\r
\r
+ /* Continue waiting for a clean startup. */\r
+ if (deadline == WAIT_TIMEOUT) {\r
+ if (throttle_delay > delay) {\r
+ if (WaitForSingleObject(process_handle, throttle_delay - delay) == WAIT_TIMEOUT) throttle = 0;\r
+ }\r
+ else throttle = 0;\r
+ }\r
+\r
return 0;\r
}\r
\r
time dwCheckPoint is also increased.\r
\r
Our strategy then is to retrieve the initial dwWaitHint and wait for\r
- NSSM_SHUTDOWN_CHECKPOINT milliseconds. If the process is still running and\r
- we haven't finished waiting we increment dwCheckPoint and add whichever is\r
- smaller of NSSM_SHUTDOWN_CHECKPOINT or the remaining timeout to dwWaitHint.\r
+ NSSM_SERVICE_STATUS_DEADLINE milliseconds. If the process is still running\r
+ and we haven't finished waiting we increment dwCheckPoint and add whichever is\r
+ smaller of NSSM_SERVICE_STATUS_DEADLINE or the remaining timeout to\r
+ dwWaitHint.\r
\r
Only doing both these things will prevent the system from killing the service.\r
\r
waited = 0;\r
while (waited < timeout) {\r
interval = timeout - waited;\r
- if (interval > NSSM_SHUTDOWN_CHECKPOINT) interval = NSSM_SHUTDOWN_CHECKPOINT;\r
+ if (interval > NSSM_SERVICE_STATUS_DEADLINE) interval = NSSM_SERVICE_STATUS_DEADLINE;\r
\r
service_status->dwCurrentState = SERVICE_STOP_PENDING;\r
service_status->dwWaitHint += interval;\r