--- /dev/null
+# ============================================================================
+# File: gundo.py
+# Description: vim global plugin to visualize your undo tree
+# Maintainer: Steve Losh <steve@stevelosh.com>
+# License: GPLv2+ -- look it up.
+# Notes: Much of this code was thiefed from Mercurial, and the rest was
+# heavily inspired by scratch.vim and histwin.vim.
+#
+# ============================================================================
+
+import difflib
+import itertools
+import sys
+import time
+import vim
+
+
+# Mercurial's graphlog code --------------------------------------------------------
+def asciiedges(seen, rev, parents):
+ """adds edge info to changelog DAG walk suitable for ascii()"""
+ if rev not in seen:
+ seen.append(rev)
+ nodeidx = seen.index(rev)
+
+ knownparents = []
+ newparents = []
+ for parent in parents:
+ if parent in seen:
+ knownparents.append(parent)
+ else:
+ newparents.append(parent)
+
+ ncols = len(seen)
+ seen[nodeidx:nodeidx + 1] = newparents
+ edges = [(nodeidx, seen.index(p)) for p in knownparents]
+
+ if len(newparents) > 0:
+ edges.append((nodeidx, nodeidx))
+ if len(newparents) > 1:
+ edges.append((nodeidx, nodeidx + 1))
+
+ nmorecols = len(seen) - ncols
+ return nodeidx, edges, ncols, nmorecols
+
+def get_nodeline_edges_tail(
+ node_index, p_node_index, n_columns, n_columns_diff, p_diff, fix_tail):
+ if fix_tail and n_columns_diff == p_diff and n_columns_diff != 0:
+ # Still going in the same non-vertical direction.
+ if n_columns_diff == -1:
+ start = max(node_index + 1, p_node_index)
+ tail = ["|", " "] * (start - node_index - 1)
+ tail.extend(["/", " "] * (n_columns - start))
+ return tail
+ else:
+ return ["\\", " "] * (n_columns - node_index - 1)
+ else:
+ return ["|", " "] * (n_columns - node_index - 1)
+
+def draw_edges(edges, nodeline, interline):
+ for (start, end) in edges:
+ if start == end + 1:
+ interline[2 * end + 1] = "/"
+ elif start == end - 1:
+ interline[2 * start + 1] = "\\"
+ elif start == end:
+ interline[2 * start] = "|"
+ else:
+ nodeline[2 * end] = "+"
+ if start > end:
+ (start, end) = (end, start)
+ for i in range(2 * start + 1, 2 * end):
+ if nodeline[i] != "+":
+ nodeline[i] = "-"
+
+def fix_long_right_edges(edges):
+ for (i, (start, end)) in enumerate(edges):
+ if end > start:
+ edges[i] = (start, end + 1)
+
+def ascii(buf, state, type, char, text, coldata):
+ """prints an ASCII graph of the DAG
+
+ takes the following arguments (one call per node in the graph):
+
+ - Somewhere to keep the needed state in (init to asciistate())
+ - Column of the current node in the set of ongoing edges.
+ - Type indicator of node data == ASCIIDATA.
+ - Payload: (char, lines):
+ - Character to use as node's symbol.
+ - List of lines to display as the node's text.
+ - Edges; a list of (col, next_col) indicating the edges between
+ the current node and its parents.
+ - Number of columns (ongoing edges) in the current revision.
+ - The difference between the number of columns (ongoing edges)
+ in the next revision and the number of columns (ongoing edges)
+ in the current revision. That is: -1 means one column removed;
+ 0 means no columns added or removed; 1 means one column added.
+ """
+
+ idx, edges, ncols, coldiff = coldata
+ assert -2 < coldiff < 2
+ if coldiff == -1:
+ # Transform
+ #
+ # | | | | | |
+ # o | | into o---+
+ # |X / |/ /
+ # | | | |
+ fix_long_right_edges(edges)
+
+ # add_padding_line says whether to rewrite
+ #
+ # | | | | | | | |
+ # | o---+ into | o---+
+ # | / / | | | # <--- padding line
+ # o | | | / /
+ # o | |
+ add_padding_line = (len(text) > 2 and coldiff == -1 and
+ [x for (x, y) in edges if x + 1 < y])
+
+ # fix_nodeline_tail says whether to rewrite
+ #
+ # | | o | | | | o | |
+ # | | |/ / | | |/ /
+ # | o | | into | o / / # <--- fixed nodeline tail
+ # | |/ / | |/ /
+ # o | | o | |
+ fix_nodeline_tail = len(text) <= 2 and not add_padding_line
+
+ # nodeline is the line containing the node character (typically o)
+ nodeline = ["|", " "] * idx
+ nodeline.extend([char, " "])
+
+ nodeline.extend(
+ get_nodeline_edges_tail(idx, state[1], ncols, coldiff,
+ state[0], fix_nodeline_tail))
+
+ # shift_interline is the line containing the non-vertical
+ # edges between this entry and the next
+ shift_interline = ["|", " "] * idx
+ if coldiff == -1:
+ n_spaces = 1
+ edge_ch = "/"
+ elif coldiff == 0:
+ n_spaces = 2
+ edge_ch = "|"
+ else:
+ n_spaces = 3
+ edge_ch = "\\"
+ shift_interline.extend(n_spaces * [" "])
+ shift_interline.extend([edge_ch, " "] * (ncols - idx - 1))
+
+ # draw edges from the current node to its parents
+ draw_edges(edges, nodeline, shift_interline)
+
+ # lines is the list of all graph lines to print
+ lines = [nodeline]
+ if add_padding_line:
+ lines.append(get_padding_line(idx, ncols, edges))
+ lines.append(shift_interline)
+
+ # make sure that there are as many graph lines as there are
+ # log strings
+ while len(text) < len(lines):
+ text.append("")
+ if len(lines) < len(text):
+ extra_interline = ["|", " "] * (ncols + coldiff)
+ while len(lines) < len(text):
+ lines.append(extra_interline)
+
+ # print lines
+ indentation_level = max(ncols, ncols + coldiff)
+ for (line, logstr) in zip(lines, text):
+ ln = "%-*s %s" % (2 * indentation_level, "".join(line), logstr)
+ buf.write(ln.rstrip() + '\n')
+
+ # ... and start over
+ state[0] = coldiff
+ state[1] = idx
+
+def generate(dag, edgefn, current):
+ seen, state = [], [0, 0]
+ buf = Buffer()
+ for node, parents in list(dag):
+ if node.time:
+ age_label = age(int(node.time))
+ else:
+ age_label = 'Original'
+ line = '[%s] %s' % (node.n, age_label)
+ if node.n == current:
+ char = '@'
+ else:
+ char = 'o'
+ ascii(buf, state, 'C', char, [line], edgefn(seen, node, parents))
+ return buf.b
+
+
+# Mercurial age function -----------------------------------------------------------
+agescales = [("year", 3600 * 24 * 365),
+ ("month", 3600 * 24 * 30),
+ ("week", 3600 * 24 * 7),
+ ("day", 3600 * 24),
+ ("hour", 3600),
+ ("minute", 60),
+ ("second", 1)]
+
+def age(ts):
+ '''turn a timestamp into an age string.'''
+
+ def plural(t, c):
+ if c == 1:
+ return t
+ return t + "s"
+ def fmt(t, c):
+ return "%d %s" % (c, plural(t, c))
+
+ now = time.time()
+ then = ts
+ if then > now:
+ return 'in the future'
+
+ delta = max(1, int(now - then))
+ if delta > agescales[0][1] * 2:
+ return time.strftime('%Y-%m-%d', time.gmtime(float(ts)))
+
+ for t, s in agescales:
+ n = delta // s
+ if n >= 2 or s == 1:
+ return '%s ago' % fmt(t, n)
+
+
+# Python Vim utility functions -----------------------------------------------------
+normal = lambda s: vim.command('normal %s' % s)
+
+MISSING_BUFFER = "Cannot find Gundo's target buffer (%s)"
+MISSING_WINDOW = "Cannot find window (%s) for Gundo's target buffer (%s)"
+
+def _check_sanity():
+ '''Check to make sure we're not crazy.
+
+ Does the following things:
+
+ * Make sure the target buffer still exists.
+ '''
+ b = int(vim.eval('g:gundo_target_n'))
+
+ if not vim.eval('bufloaded(%d)' % b):
+ vim.command('echo "%s"' % (MISSING_BUFFER % b))
+ return False
+
+ w = int(vim.eval('bufwinnr(%d)' % b))
+ if w == -1:
+ vim.command('echo "%s"' % (MISSING_WINDOW % (w, b)))
+ return False
+
+ return True
+
+def _goto_window_for_buffer(b):
+ w = int(vim.eval('bufwinnr(%d)' % int(b)))
+ vim.command('%dwincmd w' % w)
+
+def _goto_window_for_buffer_name(bn):
+ b = vim.eval('bufnr("%s")' % bn)
+ return _goto_window_for_buffer(b)
+
+def _undo_to(n):
+ n = int(n)
+ if n == 0:
+ vim.command('silent earlier %s' % (int(vim.eval('&undolevels')) + 1))
+ else:
+ vim.command('silent undo %d' % n)
+
+
+INLINE_HELP = '''\
+" Gundo for %s (%d)
+" j/k - move between undo states
+" p - preview diff of selected and current states
+" <cr> - revert to selected state
+
+'''
+
+
+# Python undo tree data structures and functions -----------------------------------
+class Buffer(object):
+ def __init__(self):
+ self.b = ''
+
+ def write(self, s):
+ self.b += s
+
+class Node(object):
+ def __init__(self, n, parent, time, curhead):
+ self.n = int(n)
+ self.parent = parent
+ self.children = []
+ self.curhead = curhead
+ self.time = time
+
+def _make_nodes(alts, nodes, parent=None):
+ p = parent
+
+ for alt in alts:
+ curhead = 'curhead' in alt
+ node = Node(n=alt['seq'], parent=p, time=alt['time'], curhead=curhead)
+ nodes.append(node)
+ if alt.get('alt'):
+ _make_nodes(alt['alt'], nodes, p)
+ p = node
+
+def make_nodes():
+ ut = vim.eval('undotree()')
+ entries = ut['entries']
+
+ root = Node(0, None, False, 0)
+ nodes = []
+ _make_nodes(entries, nodes, root)
+ nodes.append(root)
+ nmap = dict((node.n, node) for node in nodes)
+ return nodes, nmap
+
+def changenr(nodes):
+ _curhead_l = list(itertools.dropwhile(lambda n: not n.curhead, nodes))
+ if _curhead_l:
+ current = _curhead_l[0].parent.n
+ else:
+ current = int(vim.eval('changenr()'))
+ return current
+
+
+# Gundo rendering ------------------------------------------------------------------
+
+# Rendering utility functions
+def _fmt_time(t):
+ return time.strftime('%Y-%m-%d %I:%M:%S %p', time.localtime(float(t)))
+
+def _output_preview_text(lines):
+ _goto_window_for_buffer_name('__Gundo_Preview__')
+ vim.command('setlocal modifiable')
+ vim.current.buffer[:] = lines
+ vim.command('setlocal nomodifiable')
+
+def _generate_preview_diff(current, node_before, node_after):
+ _goto_window_for_buffer(vim.eval('g:gundo_target_n'))
+
+ if not node_after.n: # we're at the original file
+ before_lines = []
+
+ _undo_to(0)
+ after_lines = vim.current.buffer[:]
+
+ before_name = 'n/a'
+ before_time = ''
+ after_name = 'Original'
+ after_time = ''
+ elif not node_before.n: # we're at a pseudo-root state
+ _undo_to(0)
+ before_lines = vim.current.buffer[:]
+
+ _undo_to(node_after.n)
+ after_lines = vim.current.buffer[:]
+
+ before_name = 'Original'
+ before_time = ''
+ after_name = node_after.n
+ after_time = _fmt_time(node_after.time)
+ else:
+ _undo_to(node_before.n)
+ before_lines = vim.current.buffer[:]
+
+ _undo_to(node_after.n)
+ after_lines = vim.current.buffer[:]
+
+ before_name = node_before.n
+ before_time = _fmt_time(node_before.time)
+ after_name = node_after.n
+ after_time = _fmt_time(node_after.time)
+
+ _undo_to(current)
+
+ return list(difflib.unified_diff(before_lines, after_lines,
+ before_name, after_name,
+ before_time, after_time))
+
+def _generate_change_preview_diff(current, node_before, node_after):
+ _goto_window_for_buffer(vim.eval('g:gundo_target_n'))
+
+ _undo_to(node_before.n)
+ before_lines = vim.current.buffer[:]
+
+ _undo_to(node_after.n)
+ after_lines = vim.current.buffer[:]
+
+ before_name = node_before.n or 'Original'
+ before_time = node_before.time and _fmt_time(node_before.time) or ''
+ after_name = node_after.n or 'Original'
+ after_time = node_after.time and _fmt_time(node_after.time) or ''
+
+ _undo_to(current)
+
+ return list(difflib.unified_diff(before_lines, after_lines,
+ before_name, after_name,
+ before_time, after_time))
+
+def GundoRenderGraph():
+ if not _check_sanity():
+ return
+
+ nodes, nmap = make_nodes()
+
+ for node in nodes:
+ node.children = [n for n in nodes if n.parent == node]
+
+ def walk_nodes(nodes):
+ for node in nodes:
+ if node.parent:
+ yield (node, [node.parent])
+ else:
+ yield (node, [])
+
+ dag = sorted(nodes, key=lambda n: int(n.n), reverse=True)
+ current = changenr(nodes)
+
+ result = generate(walk_nodes(dag), asciiedges, current).rstrip().splitlines()
+ result = [' ' + l for l in result]
+
+ target = (vim.eval('g:gundo_target_f'), int(vim.eval('g:gundo_target_n')))
+
+ if int(vim.eval('g:gundo_help')):
+ header = (INLINE_HELP % target).splitlines()
+ else:
+ header = []
+
+ vim.command('call s:GundoOpenGraph()')
+ vim.command('setlocal modifiable')
+ vim.current.buffer[:] = (header + result)
+ vim.command('setlocal nomodifiable')
+
+ i = 1
+ for line in result:
+ try:
+ line.split('[')[0].index('@')
+ i += 1
+ break
+ except ValueError:
+ pass
+ i += 1
+ vim.command('%d' % (i+len(header)-1))
+
+def GundoRenderPreview():
+ if not _check_sanity():
+ return
+
+ target_state = vim.eval('s:GundoGetTargetState()')
+
+ # Check that there's an undo state. There may not be if we're talking about
+ # a buffer with no changes yet.
+ if target_state == None:
+ _goto_window_for_buffer_name('__Gundo__')
+ return
+ else:
+ target_state = int(target_state)
+
+ _goto_window_for_buffer(vim.eval('g:gundo_target_n'))
+
+ nodes, nmap = make_nodes()
+ current = changenr(nodes)
+
+ node_after = nmap[target_state]
+ node_before = node_after.parent
+
+ vim.command('call s:GundoOpenPreview()')
+ _output_preview_text(_generate_preview_diff(current, node_before, node_after))
+
+ _goto_window_for_buffer_name('__Gundo__')
+
+def GundoRenderChangePreview():
+ if not _check_sanity():
+ return
+
+ target_state = vim.eval('s:GundoGetTargetState()')
+
+ # Check that there's an undo state. There may not be if we're talking about
+ # a buffer with no changes yet.
+ if target_state == None:
+ _goto_window_for_buffer_name('__Gundo__')
+ return
+ else:
+ target_state = int(target_state)
+
+ _goto_window_for_buffer(vim.eval('g:gundo_target_n'))
+
+ nodes, nmap = make_nodes()
+ current = changenr(nodes)
+
+ node_after = nmap[target_state]
+ node_before = nmap[current]
+
+ vim.command('call s:GundoOpenPreview()')
+ _output_preview_text(_generate_change_preview_diff(current, node_before, node_after))
+
+ _goto_window_for_buffer_name('__Gundo__')
+
+
+# Gundo undo/redo
+def GundoRevert():
+ if not _check_sanity():
+ return
+
+ target_n = int(vim.eval('s:GundoGetTargetState()'))
+ back = vim.eval('g:gundo_target_n')
+
+ _goto_window_for_buffer(back)
+ _undo_to(target_n)
+
+ vim.command('GundoRenderGraph')
+ _goto_window_for_buffer(back)
+
+ if int(vim.eval('g:gundo_close_on_revert')):
+ vim.command('GundoToggle')
+
+def GundoPlayTo():
+ if not _check_sanity():
+ return
+
+ target_n = int(vim.eval('s:GundoGetTargetState()'))
+ back = int(vim.eval('g:gundo_target_n'))
+
+ vim.command('echo "%s"' % back)
+
+ _goto_window_for_buffer(back)
+ normal('zR')
+
+ nodes, nmap = make_nodes()
+
+ start = nmap[changenr(nodes)]
+ end = nmap[target_n]
+
+ def _walk_branch(origin, dest):
+ rev = origin.n < dest.n
+
+ nodes = []
+ if origin.n > dest.n:
+ current, final = origin, dest
+ else:
+ current, final = dest, origin
+
+ while current.n >= final.n:
+ if current.n == final.n:
+ break
+ nodes.append(current)
+ current = current.parent
+ else:
+ return None
+ nodes.append(current)
+
+ if rev:
+ return reversed(nodes)
+ else:
+ return nodes
+
+ branch = _walk_branch(start, end)
+
+ if not branch:
+ vim.command('unsilent echo "No path to that node from here!"')
+ return
+
+ for node in branch:
+ _undo_to(node.n)
+ vim.command('GundoRenderGraph')
+ normal('zz')
+ _goto_window_for_buffer(back)
+ vim.command('redraw')
+ vim.command('sleep 60m')
+
+def initPythonModule():
+ if sys.version_info[:2] < (2, 4):
+ vim.command('let s:has_supported_python = 0')
--- /dev/null
+" ============================================================================
+" File: gundo.vim
+" Description: vim global plugin to visualize your undo tree
+" Maintainer: Steve Losh <steve@stevelosh.com>
+" License: GPLv2+ -- look it up.
+" Notes: Much of this code was thiefed from Mercurial, and the rest was
+" heavily inspired by scratch.vim and histwin.vim.
+"
+" ============================================================================
+
+
+"{{{ Init
+
+if v:version < '703'"{{{
+ function! s:GundoDidNotLoad()
+ echohl WarningMsg|echomsg "Gundo unavailable: requires Vim 7.3+"|echohl None
+ endfunction
+ command! -nargs=0 GundoToggle call s:GundoDidNotLoad()
+ finish
+endif"}}}
+
+if !exists('g:gundo_width')"{{{
+ let g:gundo_width = 45
+endif"}}}
+if !exists('g:gundo_preview_height')"{{{
+ let g:gundo_preview_height = 15
+endif"}}}
+if !exists('g:gundo_preview_bottom')"{{{
+ let g:gundo_preview_bottom = 0
+endif"}}}
+if !exists('g:gundo_right')"{{{
+ let g:gundo_right = 0
+endif"}}}
+if !exists('g:gundo_help')"{{{
+ let g:gundo_help = 1
+endif"}}}
+if !exists("g:gundo_map_move_older")"{{{
+ let g:gundo_map_move_older = 'j'
+endif"}}}
+if !exists("g:gundo_map_move_newer")"{{{
+ let g:gundo_map_move_newer = 'k'
+endif"}}}
+if !exists("g:gundo_close_on_revert")"{{{
+ let g:gundo_close_on_revert = 0
+endif"}}}
+if !exists("g:gundo_prefer_python3")"{{{
+ let g:gundo_prefer_python3 = 0
+endif"}}}
+
+let s:has_supported_python = 0
+if g:gundo_prefer_python3 && has('python3')"{{{
+ let s:has_supported_python = 2
+elseif has('python')"
+ let s:has_supported_python = 1
+endif
+
+if !s:has_supported_python
+ function! s:GundoDidNotLoad()
+ echohl WarningMsg|echomsg "Gundo requires Vim to be compiled with Python 2.4+"|echohl None
+ endfunction
+ command! -nargs=0 GundoToggle call s:GundoDidNotLoad()
+ finish
+endif"}}}
+
+let s:plugin_path = escape(expand('<sfile>:p:h'), '\')
+"}}}
+
+"{{{ Gundo utility functions
+
+function! s:GundoGetTargetState()"{{{
+ let target_line = matchstr(getline("."), '\v\[[0-9]+\]')
+ return matchstr(target_line, '\v[0-9]+')
+endfunction"}}}
+
+function! s:GundoGoToWindowForBufferName(name)"{{{
+ if bufwinnr(bufnr(a:name)) != -1
+ exe bufwinnr(bufnr(a:name)) . "wincmd w"
+ return 1
+ else
+ return 0
+ endif
+endfunction"}}}
+
+function! s:GundoIsVisible()"{{{
+ if bufwinnr(bufnr("__Gundo__")) != -1 || bufwinnr(bufnr("__Gundo_Preview__")) != -1
+ return 1
+ else
+ return 0
+ endif
+endfunction"}}}
+
+function! s:GundoInlineHelpLength()"{{{
+ if g:gundo_help
+ return 6
+ else
+ return 0
+ endif
+endfunction"}}}
+
+"}}}
+
+"{{{ Gundo buffer settings
+
+function! s:GundoMapGraph()"{{{
+ exec 'nnoremap <script> <silent> <buffer> ' . g:gundo_map_move_older . " :call <sid>GundoMove(1)<CR>"
+ exec 'nnoremap <script> <silent> <buffer> ' . g:gundo_map_move_newer . " :call <sid>GundoMove(-1)<CR>"
+ nnoremap <script> <silent> <buffer> <CR> :call <sid>GundoRevert()<CR>
+ nnoremap <script> <silent> <buffer> o :call <sid>GundoRevert()<CR>
+ nnoremap <script> <silent> <buffer> <down> :call <sid>GundoMove(1)<CR>
+ nnoremap <script> <silent> <buffer> <up> :call <sid>GundoMove(-1)<CR>
+ nnoremap <script> <silent> <buffer> gg gg:call <sid>GundoMove(1)<CR>
+ nnoremap <script> <silent> <buffer> P :call <sid>GundoPlayTo()<CR>
+ nnoremap <script> <silent> <buffer> p :call <sid>GundoRenderChangePreview()<CR>
+ nnoremap <script> <silent> <buffer> q :call <sid>GundoClose()<CR>
+ cabbrev <script> <silent> <buffer> q call <sid>GundoClose()
+ cabbrev <script> <silent> <buffer> quit call <sid>GundoClose()
+ nnoremap <script> <silent> <buffer> <2-LeftMouse> :call <sid>GundoMouseDoubleClick()<CR>
+endfunction"}}}
+
+function! s:GundoMapPreview()"{{{
+ nnoremap <script> <silent> <buffer> q :call <sid>GundoClose()<CR>
+ cabbrev <script> <silent> <buffer> q call <sid>GundoClose()
+ cabbrev <script> <silent> <buffer> quit call <sid>GundoClose()
+endfunction"}}}
+
+function! s:GundoSettingsGraph()"{{{
+ setlocal buftype=nofile
+ setlocal bufhidden=hide
+ setlocal noswapfile
+ setlocal nobuflisted
+ setlocal nomodifiable
+ setlocal filetype=gundo
+ setlocal nolist
+ setlocal nonumber
+ setlocal norelativenumber
+ setlocal nowrap
+ call s:GundoSyntaxGraph()
+ call s:GundoMapGraph()
+endfunction"}}}
+
+function! s:GundoSettingsPreview()"{{{
+ setlocal buftype=nofile
+ setlocal bufhidden=hide
+ setlocal noswapfile
+ setlocal nobuflisted
+ setlocal nomodifiable
+ setlocal filetype=diff
+ setlocal nonumber
+ setlocal norelativenumber
+ setlocal nowrap
+ setlocal foldlevel=20
+ setlocal foldmethod=diff
+ call s:GundoMapPreview()
+endfunction"}}}
+
+function! s:GundoSyntaxGraph()"{{{
+ let b:current_syntax = 'gundo'
+
+ syn match GundoCurrentLocation '@'
+ syn match GundoHelp '\v^".*$'
+ syn match GundoNumberField '\v\[[0-9]+\]'
+ syn match GundoNumber '\v[0-9]+' contained containedin=GundoNumberField
+
+ hi def link GundoCurrentLocation Keyword
+ hi def link GundoHelp Comment
+ hi def link GundoNumberField Comment
+ hi def link GundoNumber Identifier
+endfunction"}}}
+
+"}}}
+
+"{{{ Gundo buffer/window management
+
+function! s:GundoResizeBuffers(backto)"{{{
+ call s:GundoGoToWindowForBufferName('__Gundo__')
+ exe "vertical resize " . g:gundo_width
+
+ call s:GundoGoToWindowForBufferName('__Gundo_Preview__')
+ exe "resize " . g:gundo_preview_height
+
+ exe a:backto . "wincmd w"
+endfunction"}}}
+
+function! s:GundoOpenGraph()"{{{
+ let existing_gundo_buffer = bufnr("__Gundo__")
+
+ if existing_gundo_buffer == -1
+ call s:GundoGoToWindowForBufferName('__Gundo_Preview__')
+ exe "new __Gundo__"
+ if g:gundo_preview_bottom
+ if g:gundo_right
+ wincmd L
+ else
+ wincmd H
+ endif
+ endif
+ call s:GundoResizeBuffers(winnr())
+ else
+ let existing_gundo_window = bufwinnr(existing_gundo_buffer)
+
+ if existing_gundo_window != -1
+ if winnr() != existing_gundo_window
+ exe existing_gundo_window . "wincmd w"
+ endif
+ else
+ call s:GundoGoToWindowForBufferName('__Gundo_Preview__')
+ if g:gundo_preview_bottom
+ if g:gundo_right
+ exe "botright vsplit +buffer" . existing_gundo_buffer
+ else
+ exe "topleft vsplit +buffer" . existing_gundo_buffer
+ endif
+ else
+ exe "split +buffer" . existing_gundo_buffer
+ endif
+ call s:GundoResizeBuffers(winnr())
+ endif
+ endif
+ if exists("g:gundo_tree_statusline")
+ let &l:statusline = g:gundo_tree_statusline
+ endif
+endfunction"}}}
+
+function! s:GundoOpenPreview()"{{{
+ let existing_preview_buffer = bufnr("__Gundo_Preview__")
+
+ if existing_preview_buffer == -1
+ if g:gundo_preview_bottom
+ exe "botright new __Gundo_Preview__"
+ else
+ if g:gundo_right
+ exe "botright vnew __Gundo_Preview__"
+ else
+ exe "topleft vnew __Gundo_Preview__"
+ endif
+ endif
+ else
+ let existing_preview_window = bufwinnr(existing_preview_buffer)
+
+ if existing_preview_window != -1
+ if winnr() != existing_preview_window
+ exe existing_preview_window . "wincmd w"
+ endif
+ else
+ if g:gundo_preview_bottom
+ exe "botright split +buffer" . existing_preview_buffer
+ else
+ if g:gundo_right
+ exe "botright vsplit +buffer" . existing_preview_buffer
+ else
+ exe "topleft vsplit +buffer" . existing_preview_buffer
+ endif
+ endif
+ endif
+ endif
+ if exists("g:gundo_preview_statusline")
+ let &l:statusline = g:gundo_preview_statusline
+ endif
+endfunction"}}}
+
+function! s:GundoClose()"{{{
+ if s:GundoGoToWindowForBufferName('__Gundo__')
+ quit
+ endif
+
+ if s:GundoGoToWindowForBufferName('__Gundo_Preview__')
+ quit
+ endif
+
+ exe bufwinnr(g:gundo_target_n) . "wincmd w"
+endfunction"}}}
+
+function! s:GundoOpen()"{{{
+ if !exists('g:gundo_py_loaded')
+ if s:has_supported_python == 2 && g:gundo_prefer_python3
+ exe 'py3file ' . s:plugin_path . '/gundo.py'
+ python3 initPythonModule()
+ else
+ exe 'pyfile ' . s:plugin_path . '/gundo.py'
+ python initPythonModule()
+ endif
+
+ if !s:has_supported_python
+ function! s:GundoDidNotLoad()
+ echohl WarningMsg|echomsg "Gundo unavailable: requires Vim 7.3+"|echohl None
+ endfunction
+ command! -nargs=0 GundoToggle call s:GundoDidNotLoad()
+ call s:GundoDidNotLoad()
+ return
+ endif"
+
+ let g:gundo_py_loaded = 1
+ endif
+
+ " Save `splitbelow` value and set it to default to avoid problems with
+ " positioning new windows.
+ let saved_splitbelow = &splitbelow
+ let &splitbelow = 0
+
+ call s:GundoOpenPreview()
+ exe bufwinnr(g:gundo_target_n) . "wincmd w"
+
+ call s:GundoRenderGraph()
+ call s:GundoRenderPreview()
+
+ " Restore `splitbelow` value.
+ let &splitbelow = saved_splitbelow
+endfunction"}}}
+
+function! s:GundoToggle()"{{{
+ if s:GundoIsVisible()
+ call s:GundoClose()
+ else
+ let g:gundo_target_n = bufnr('')
+ let g:gundo_target_f = @%
+ call s:GundoOpen()
+ endif
+endfunction"}}}
+
+function! s:GundoShow()"{{{
+ call s:GundoOpen()
+endfunction"}}}
+
+function! s:GundoHide()"{{{
+ call s:GundoClose()
+endfunction"}}}
+
+"}}}
+
+"{{{ Gundo mouse handling
+
+function! s:GundoMouseDoubleClick()"{{{
+ let start_line = getline('.')
+
+ if stridx(start_line, '[') == -1
+ return
+ else
+ call s:GundoRevert()
+ endif
+endfunction"}}}
+
+"}}}
+
+"{{{ Gundo movement
+
+function! s:GundoMove(direction) range"{{{
+ let start_line = getline('.')
+ if v:count1 == 0
+ let move_count = 1
+ else
+ let move_count = v:count1
+ endif
+ let distance = 2 * move_count
+
+ " If we're in between two nodes we move by one less to get back on track.
+ if stridx(start_line, '[') == -1
+ let distance = distance - 1
+ endif
+
+ let target_n = line('.') + (distance * a:direction)
+
+ " Bound the movement to the graph.
+ if target_n <= s:GundoInlineHelpLength() - 1
+ call cursor(s:GundoInlineHelpLength(), 0)
+ else
+ call cursor(target_n, 0)
+ endif
+
+ let line = getline('.')
+
+ " Move to the node, whether it's an @ or an o
+ let idx1 = stridx(line, '@')
+ let idx2 = stridx(line, 'o')
+ if idx1 != -1
+ call cursor(0, idx1 + 1)
+ else
+ call cursor(0, idx2 + 1)
+ endif
+
+ call s:GundoRenderPreview()
+endfunction"}}}
+
+"}}}
+
+"{{{ Gundo rendering
+
+function! s:GundoRenderGraph()"{{{
+ if s:has_supported_python == 2 && g:gundo_prefer_python3
+ python3 GundoRenderGraph()
+ else
+ python GundoRenderGraph()
+ endif
+endfunction"}}}
+
+function! s:GundoRenderPreview()"{{{
+ if s:has_supported_python == 2 && g:gundo_prefer_python3
+ python3 GundoRenderPreview()
+ else
+ python GundoRenderPreview()
+ endif
+endfunction"}}}
+
+function! s:GundoRenderChangePreview()"{{{
+ if s:has_supported_python == 2 && g:gundo_prefer_python3
+ python3 GundoRenderChangePreview()
+ else
+ python GundoRenderChangePreview()
+ endif
+endfunction"}}}
+
+"}}}
+
+"{{{ Gundo undo/redo
+
+function! s:GundoRevert()"{{{
+ if s:has_supported_python == 2 && g:gundo_prefer_python3
+ python3 GundoRevert()
+ else
+ python GundoRevert()
+ endif
+endfunction"}}}
+
+function! s:GundoPlayTo()"{{{
+ if s:has_supported_python == 2 && g:gundo_prefer_python3
+ python3 GundoPlayTo()
+ else
+ python GundoPlayTo()
+ endif
+endfunction"}}}
+
+"}}}
+
+"{{{ Misc
+
+function! gundo#GundoToggle()"{{{
+ call s:GundoToggle()
+endfunction"}}}
+
+function! gundo#GundoRenderGraph()"{{{
+ call s:GundoRenderGraph()
+endfunction"}}}
+
+augroup GundoAug
+ autocmd!
+ autocmd BufNewFile __Gundo__ call s:GundoSettingsGraph()
+ autocmd BufNewFile __Gundo_Preview__ call s:GundoSettingsPreview()
+augroup END
+
+"}}}
--- /dev/null
+*gundo.txt* Graph your undo tree so you can actually USE it.
+
+Making Vim's undo tree usable by humans.
+
+==============================================================================
+CONTENTS *Gundo-contents*
+
+ 1. Intro .......................... |GundoIntro|
+ 2. Usage .......................... |GundoUsage|
+ 3. Configuration .................. |GundoConfig|
+ 3.1 gundo_width ............... |gundo_width|
+ 3.2 gundo_preview_height ...... |gundo_preview_height|
+ 3.3 gundo_preview_bottom ...... |gundo_preview_bottom|
+ 3.4 gundo_right ............... |gundo_right|
+ 3.5 gundo_help ................ |gundo_help|
+ 3.6 gundo_disable ............. |gundo_disable|
+ 3.7 gundo_map_move_older ...... |gundo_map_move_older|
+ gundo_map_move_newer ...... |gundo_map_move_newer|
+ 3.8 gundo_close_on_revert ..... |gundo_close_on_revert|
+ 3.9 gundo_preview_statusline .. |gundo_preview_statusline|
+ gundo_tree_statusline ..... |gundo_tree_statusline|
+ 4. License ........................ |GundoLicense|
+ 5. Bugs ........................... |GundoBugs|
+ 6. Contributing ................... |GundoContributing|
+ 7. Changelog ...................... |GundoChangelog|
+ 8. Credits ........................ |GundoCredits|
+
+==============================================================================
+1. Intro *GundoIntro*
+
+You know that Vim lets you undo changes like any text editor. What you might
+not know is that it doesn't just keep a list of your changes -- it keeps
+a goddamed |:undo-tree| of them.
+
+Say you make a change (call it X), undo that change, and then make another
+change (call it Y). With most editors, change X is now gone forever. With Vim
+you can get it back.
+
+The problem is that trying to do this in the real world is painful. Vim gives
+you an |:undolist| command that shows you the leaves of the tree. Good luck
+finding the change you want in that list.
+
+Gundo is a plugin to make browsing this ridiculously powerful undo tree less
+painful.
+
+==============================================================================
+2. Usage *GundoUsage*
+
+We'll get to the technical details later, but if you're a human the first
+thing you need to do is add a mapping to your |:vimrc| to toggle the undo
+graph: >
+
+ nnoremap <F5> :GundoToggle<CR>
+
+Change the mapped key to suit your taste. We'll stick with F5 because that's
+what the author uses.
+
+Now you can press F5 to toggle the undo graph and preview pane, which will
+look something like this: >
+
+ Undo graph File
+ +-----------------------------------+------------------------------------+
+ | " Gundo for something.txt [1] |one |
+ | " j/k - move between undo states |two |
+ | " <cr> - revert to that state |three |
+ | |five |
+ | @ [5] 3 hours ago | |
+ | | | |
+ | | o [4] 4 hours ago | |
+ | | | | |
+ | o | [3] 4 hours ago | |
+ | | | | |
+ | o | [2] 4 hours ago | |
+ | |/ | |
+ | o [1] 4 hours ago | |
+ | | | |
+ | o [0] Original | |
+ +-----------------------------------+ |
+ | --- 3 2010-10-12 06:27:35 PM | |
+ | +++ 5 2010-10-12 07:38:37 PM | |
+ | @@ -1,3 +1,4 | |
+ | one | |
+ | two | |
+ | three | |
+ | +five | |
+ +-----------------------------------+------------------------------------+
+ Preview pane
+
+Your current position in the undo tree is marked with an '@' character. Other
+nodes are marked with an 'o' character.
+
+When you toggle open the graph Gundo will put your cursor on your current
+position in the tree. You can move up and down the graph with the j and
+k keys.
+
+You can move to the top of the graph (the newest state) with gg and to the
+bottom of the graph (the oldest state) with G.
+
+As you move between undo states the preview pane will show you a unified diff
+of the change that state made.
+
+Pressing enter on a state (or double clicking on it) will revert the contents
+of the file to match that state.
+
+You can use p on a state to make the preview window show the diff between
+your current state and the selected state, instead of a preview of what the
+selected state changed.
+
+Pressing P while on a state will initiate "play to" mode targeted at that
+state. This will replay all the changes between your current state and the
+target, with a slight pause after each change. It's mostly useless, but can be
+fun to watch and see where your editing lags -- that might be a good place to
+define a new mapping to speed up your editing.
+
+Pressing q while in the undo graph will close it. You can also just press your
+toggle mapping key.
+
+==============================================================================
+3. Configuration *GundoConfig*
+
+You can tweak the behavior of Gundo by setting a few variables in your :vimrc
+file. For example: >
+
+ let g:gundo_width = 60
+ let g:gundo_preview_height = 40
+ let g:gundo_right = 1
+
+------------------------------------------------------------------------------
+3.1 g:gundo_width *gundo_width*
+
+Set the horizontal width of the Gundo graph (and preview).
+
+Default: 45
+
+------------------------------------------------------------------------------
+3.2 g:gundo_preview_height *gundo_preview_height*
+
+Set the vertical height of the Gundo preview.
+
+Default: 15
+
+------------------------------------------------------------------------------
+3.3 g:gundo_preview_bottom *gundo_preview_bottom*
+
+Force the preview window below current windows instead of below the graph.
+This gives the preview window more space to show the unified diff.
+
+Example:
+
+ +--------+ +--------+
+ !g! ! ! !g!
+ !g! ! or ! !g!
+ !g!______! !______!g!
+ !g!pppppp! !pppppp!g!
+ +--------+ +--------+
+
+Default: 0
+
+------------------------------------------------------------------------------
+3.4 g:gundo_right *gundo_right*
+
+Set this to 1 to make the Gundo graph (and preview) open on the right side
+instead of the left.
+
+Default: 0 (off, open on the left side)
+
+------------------------------------------------------------------------------
+3.5 g:gundo_help *gundo_help*
+
+Set this to 0 to disable the help text in the Gundo graph window.
+
+Default: 1 (show the help)
+
+------------------------------------------------------------------------------
+3.6 g:gundo_disable *gundo_disable*
+
+Set this to 1 to disable Gundo entirely.
+
+Useful if you use the same ~/.vim folder on multiple machines, and some of
+them may not have Python support.
+
+Default: 0 (Gundo is enabled as usual)
+
+------------------------------------------------------------------------------
+3.7 g:gundo_map_move_older, g:gundo_map_move_newer *gundo_map_move_older*
+ *gundo_map_move_newer*
+
+These options let you change the keys that navigate the undo graph. This is
+useful if you use a Dvorak keyboard and have changed your movement keys.
+
+Default: gundo_map_move_older = "j"
+ gundo_map_move_newer = "k"
+
+------------------------------------------------------------------------------
+3.8 g:gundo_close_on_revert *gundo_close_on_revert*
+
+Set this to 1 to automatically close the Gundo windows when reverting.
+
+Default: 0 (windows do not automatically close)
+
+------------------------------------------------------------------------------
+3.9 g:gundo_preview_statusline *gundo_preview_statusline*
+ g:gundo_tree_statusline *gundo_tree_statusline*
+
+Set these to a string to display it as the status line for each Gundo window.
+
+Default: unset (windows use the default statusline)
+
+==============================================================================
+4. License *GundoLicense*
+
+GPLv2+. Look it up.
+
+==============================================================================
+5. Bugs *GundoBugs*
+
+If you find a bug please post it on the issue tracker:
+http://bitbucket.org/sjl/gundo.vim/issues?status=new&status=open
+
+==============================================================================
+6. Contributing *GundoContributing*
+
+Think you can make this plugin better? Awesome. Fork it on BitBucket or GitHub
+and send a pull request.
+
+BitBucket: http://bitbucket.org/sjl/gundo.vim/
+GitHub: http://github.com/sjl/gundo.vim/
+
+==============================================================================
+7. Changelog *GundoChangelog*
+
+v2.3.0
+ * Add statusline configuration.
+v2.2.2
+ * More performance improvements.
+v2.2.1
+ * Refactoring and performance improvements.
+v2.2.0
+ * Add the g:gundo_close_on_revert setting.
+ * Fix a bug with the splitbelow setting.
+v2.1.1
+ * Fix a bug with the movement key mappings.
+v2.1.0
+ * Warnings about having an incompatible Vim and/or Python installation
+ are now deferred until the first time you try to use Gundo, instead
+ of being displayed on launch.
+ * The <j> and <k> mappings are now configurable with
+ g:gundo_map_move_older and g:gundo_map_move_newer.
+ * The o, <Up> and <Down> keys are now mapped in the Gundo pane.
+ * Improve and add several unit tests for Gundo.
+v2.0.0
+ * Make GundoToggle close the Gundo windows if they're visible but not the
+ current window, instead of moving to them.
+ * Add the g:gundo_help setting.
+ * Add the g:gundo_disable setting.
+ * Add the 'p' mapping to preview the result of reverting to the selected
+ state.
+ * Fix movement commands with counts in the graph.
+v1.0.0
+ * Initial stable release.
+
+==============================================================================
+8. Credits *GundoCredits*
+
+The graphing code was all taken from Mercurial, hence the GPLv2+ license.
+
+The plugin was heavily inspired by histwin.vim, and the code for scratch.vim
+helped the author get started.
+
+==============================================================================
--- /dev/null
+" ============================================================================
+" File: gundo.vim
+" Description: vim global plugin to visualize your undo tree
+" Maintainer: Steve Losh <steve@stevelosh.com>
+" License: GPLv2+ -- look it up.
+" Notes: Much of this code was thiefed from Mercurial, and the rest was
+" heavily inspired by scratch.vim and histwin.vim.
+"
+" ============================================================================
+
+
+"{{{ Init
+if !exists('g:gundo_debug') && (exists('g:gundo_disable') || exists('loaded_gundo') || &cp)"{{{
+ finish
+endif
+let loaded_gundo = 1"}}}
+"}}}
+
+"{{{ Misc
+command! -nargs=0 GundoToggle call gundo#GundoToggle()
+command! -nargs=0 GundoShow call gundo#GundoShow()
+command! -nargs=0 GundoHide call gundo#GundoHide()
+command! -nargs=0 GundoRenderGraph call gundo#GundoRenderGraph()
+"}}}