#ifndef NSSM_H\r
#define NSSM_H\r
\r
+/*\r
+ MSDN says, basically, that the maximum length of a path is 260 characters,\r
+ which is represented by the constant MAX_PATH. Except when it isn't.\r
+\r
+ The maximum length of a directory path is MAX_PATH - 12 because it must be\r
+ possible to create a file in 8.3 format under any valid directory.\r
+\r
+ Unicode versions of filesystem API functions accept paths up to 32767\r
+ characters if the first four (wide) characters are L"\\?\" and each component\r
+ of the path, separated by L"\", does not exceed the value of\r
+ lpMaximumComponentLength returned by GetVolumeInformation(), which is\r
+ probably 255. But might not be.\r
+\r
+ Relative paths are always limited to MAX_PATH because the L"\\?\" prefix\r
+ is not valid for a relative path.\r
+\r
+ Note that we don't care about the last two paragraphs because we're only\r
+ concerned with allocating buffers big enough to store valid paths. If the\r
+ user tries to store invalid paths they will fit in the buffers but the\r
+ application will fail. The reason for the failure will end up in the\r
+ event log and the user will realise the mistake.\r
+\r
+ So that's that cleared up, then.\r
+*/\r
+#ifdef UNICODE\r
+#define PATH_LENGTH 32767\r
+#else\r
+#define PATH_LENGTH MAX_PATH\r
+#endif\r
+#define DIR_LENGTH PATH_LENGTH - 12\r
+\r
#define _WIN32_WINNT 0x0500\r
+#include <fcntl.h>\r
+#include <io.h>\r
#include <shlwapi.h>\r
#include <stdarg.h>\r
#include <stdio.h>\r
#include <tchar.h>\r
#include <windows.h>\r
#include "service.h"\r
+#include "account.h"\r
+#include "console.h"\r
+#include "env.h"\r
#include "event.h"\r
#include "imports.h"\r
#include "messages.h"\r
#include "process.h"\r
#include "registry.h"\r
+#include "settings.h"\r
#include "io.h"\r
#include "gui.h"\r
\r
int str_equiv(const TCHAR *, const TCHAR *);\r
void strip_basename(TCHAR *);\r
+int str_number(const TCHAR *, unsigned long *, TCHAR **);\r
+int str_number(const TCHAR *, unsigned long *);\r
+int num_cpus();\r
int usage(int);\r
\r
-#define NSSM _T("nssm")\r
+#define NSSM _T("NSSM")\r
+#ifdef _WIN64\r
+#define NSSM_ARCHITECTURE _T("64-bit")\r
+#else\r
+#define NSSM_ARCHITECTURE _T("32-bit")\r
+#endif\r
+#ifdef _DEBUG\r
+#define NSSM_DEBUG _T(" debug")\r
+#else\r
+#define NSSM_DEBUG _T("")\r
+#endif\r
+#define NSSM_CONFIGURATION NSSM_ARCHITECTURE NSSM_DEBUG\r
#include "version.h"\r
\r
/*\r
*/\r
#define NSSM_KILL_THREADS_GRACE_PERIOD 1500\r
\r
+/* How many milliseconds to pause after rotating logs. */\r
+#define NSSM_ROTATE_DELAY 0\r
+\r
/* Margin of error for service status wait hints in milliseconds. */\r
#define NSSM_WAITHINT_MARGIN 2000\r
\r
#define NSSM_EXIT_UNCLEAN 3\r
#define NSSM_NUM_EXIT_ACTIONS 4\r
\r
+/* Process priority. */\r
+#define NSSM_REALTIME_PRIORITY 0\r
+#define NSSM_HIGH_PRIORITY 1\r
+#define NSSM_ABOVE_NORMAL_PRIORITY 2\r
+#define NSSM_NORMAL_PRIORITY 3\r
+#define NSSM_BELOW_NORMAL_PRIORITY 4\r
+#define NSSM_IDLE_PRIORITY 5\r
+\r
/* How many milliseconds to wait before updating service status. */\r
#define NSSM_SERVICE_STATUS_DEADLINE 20000\r
\r
+/* User-defined service controls can be in the range 128-255. */\r
+#define NSSM_SERVICE_CONTROL_START 0\r
+#define NSSM_SERVICE_CONTROL_ROTATE 128\r
+\r
#endif\r